Blender

Blender

wont render out
when i try to render images out in cycles render they dont show up in the file.
in blender it says render complete but its not in the file.
please help, im using version 2.75.
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Showing 1-14 of 14 comments
Scre Aug 25, 2015 @ 1:50pm 
best is to save your render to image when its done, under [Image]{save to image} in the image editor
The Fabled Dodo Aug 25, 2015 @ 2:11pm 
ill try
The Fabled Dodo Aug 25, 2015 @ 2:12pm 
it wont render there either
Mika Aug 29, 2015 @ 3:00pm 
+1 here. Won't save or export after render finish on Cycles :S
OkyDoky Aug 29, 2015 @ 3:25pm 
do you only render without saving the image ? i don't understand what are you doing wrong to not get an image out from a render.
On the Image Viewer tab u shoudl click over "image" on the bottom left toolbar and select " save as image ", put a name to the file and chose where to save it. Then Click top right to Save button. ( u can choose from different file types by the "properties" tab on the right side under "Output".
Mika Aug 29, 2015 @ 3:41pm 
Before make the render I tell where to save (default /tmp\) to Desktop ( img.jpg ) for example, but not save the render and when finish I put "Save as image" (desktop again) but not save the image. Only it happens when the render is in Cycles, with "internal" saves the image correctly.

It may be a bug compatibility with Nvidia.

The last 2 driver updates are giving me problems in games, with Cinema 4D strange things happen too, the program sometimes does not open, others with CPU usage is at 100% for no reason.

Sorry my bad English :S
OkyDoky Aug 29, 2015 @ 4:30pm 
humm i do have nvidia too but i can save images without a problem.
just render the scene - next once it has done click "save as image" under the "image" option, give it a name and save it. try check the options under properties if u have something changed as file output or whatever else. Last chance is to check the files with steam and try to see if some file has been deleted or corrupted. :/ let us know if u find a solution and/or what u did to make it work. =)
The Fabled Dodo Aug 29, 2015 @ 5:37pm 
Originally posted by mmiiqquueell:
Before make the render I tell where to save (default /tmp\) to Desktop ( img.jpg ) for example, but not save the render and when finish I put "Save as image" (desktop again) but not save the image. Only it happens when the render is in Cycles, with "internal" saves the image correctly.

It may be a bug compatibility with Nvidia.

The last 2 driver updates are giving me problems in games, with Cinema 4D strange things happen too, the program sometimes does not open, others with CPU usage is at 100% for no reason.

Sorry my bad English :S
i use nvidia also
Mika Aug 30, 2015 @ 3:17am 
"F3" it works now (Save as image), but other method not work (is a bug?). (only I restart the Windows) This Windows.... I think I'm going to format and install Linux.
The Fabled Dodo Aug 30, 2015 @ 5:10am 
ok but my problem is what will it do if i try to render a video
Mika Aug 30, 2015 @ 7:31am 
No problem, I try (Fxking mother of Blender) ... If you give render animation or audio the program saves the files. I try to render animation and created 250 images ".png" on the desktop, fuuuuuu. So where failure is to render one image.

Looking on google: I found the problem in own Wiki.

Blender is not like other 3D editors, is the only one "NO SAVE" renders automatically after finishing. According to the WIKI to save images, do rendering with "F12", when render is finished press "F3" to save the image.

The default route "/tmp\" is not to save the image, is where temporary files are stored, where asking format (PNG / JPG, AVI / MP4, etc ...) is default format to save file when you press "F3".
The Fabled Dodo Aug 30, 2015 @ 8:25am 
oh ok
OkyDoky Aug 30, 2015 @ 8:57am 
for videos watch this
Youtube Video rendering.
The Fabled Dodo Aug 30, 2015 @ 9:47am 
ok
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Date Posted: Aug 25, 2015 @ 1:40pm
Posts: 14