Blender

Blender

Ponlets Oct 15, 2015 @ 2:15am
How do I take models from SFM and put them into Blender
all of my models i have in Gmod and SFM are VTX and MDL and PHY files
Last edited by Ponlets; Oct 15, 2015 @ 2:19pm
< >
Showing 1-11 of 11 comments
Pte Jack Oct 15, 2015 @ 11:49am 
You use Crowbar ro decompile the model to its Valve model source format (SMD) and use the Blender Plugin called Blender Source tools to import the SMD files into Blender.

https://www.youtube.com/playlist?list=PLZavzoXLqZCpr9HM81455EoEK6y_UMjB-

and

http://steamcommunity.com/sharedfiles/filedetails/?id=245723825
Last edited by Pte Jack; Oct 15, 2015 @ 11:50am
Ponlets Oct 15, 2015 @ 12:18pm 
Originally posted by Pte Jack:
You use Crowbar ro decompile the model to its Valve model source format (SMD) and use the Blender Plugin called Blender Source tools to import the SMD files into Blender.

https://www.youtube.com/playlist?list=PLZavzoXLqZCpr9HM81455EoEK6y_UMjB-

and

http://steamcommunity.com/sharedfiles/filedetails/?id=245723825
kewl this may take some time but seems worth it :D
i never knew there were well thought out tutorials .... thanks man :D
Ponlets Oct 15, 2015 @ 2:07pm 
Originally posted by Pte Jack:
You use Crowbar ro decompile the model to its Valve model source format (SMD) and use the Blender Plugin called Blender Source tools to import the SMD files into Blender.

https://www.youtube.com/playlist?list=PLZavzoXLqZCpr9HM81455EoEK6y_UMjB-

and

http://steamcommunity.com/sharedfiles/filedetails/?id=245723825
well i wanna know how to take the direct files ( .MDL .PHY .VVD ) and stuff like that or if i could .. to learn how to take the Direct files which will work in SFM and put them in Fuse (which is free now) and export it as an .OBJ ... do you think you know how to do that also it seems the main thing i get is .VTX not .VTF
Last edited by Ponlets; Oct 15, 2015 @ 2:17pm
Pte Jack Oct 15, 2015 @ 4:23pm 
VTX is a model file not a Material file, you're looking in the wrong folder path if you are looking for VTFs.

As for going direct from the binary Valve .mdl/vtx/phy/vvd files to Fuse... Forget it...

First, Fuse doesn't support it..

The way you would get those files into Fuse is by decompiling the model to SMD source format, importing it into a 3D editor like Blender, Maya or 3DSMax. THEN exporting that to an OBJ file. You would also have to ensure that the UV Maps for the model you want to get into FUSE meet the FUSE UV requirements.

If you don't, it ain't going into FUSE.
Ponlets Oct 15, 2015 @ 9:56pm 
Originally posted by Pte Jack:
VTX is a model file not a Material file, you're looking in the wrong folder path if you are looking for VTFs.

As for going direct from the binary Valve .mdl/vtx/phy/vvd files to Fuse... Forget it...

First, Fuse doesn't support it..

The way you would get those files into Fuse is by decompiling the model to SMD source format, importing it into a 3D editor like Blender, Maya or 3DSMax. THEN exporting that to an OBJ file. You would also have to ensure that the UV Maps for the model you want to get into FUSE meet the FUSE UV requirements.

If you don't, it ain't going into FUSE.
so can you tell me where the proper files are so i can do this ( i wanna import the addons from Gmod to Blender)
Kiwimellia Mar 3, 2016 @ 4:47pm 
Originally posted by Pte Jack:
You use Crowbar ro decompile the model to its Valve model source format (SMD) and use the Blender Plugin called Blender Source tools to import the SMD files into Blender.

https://www.youtube.com/playlist?list=PLZavzoXLqZCpr9HM81455EoEK6y_UMjB-

and

http://steamcommunity.com/sharedfiles/filedetails/?id=245723825
Thanks, This Helps A Lot.
kyleraykbs Jun 7, 2021 @ 11:38am 
Rift S Problems
The author of this thread has indicated that this post answers the original topic.
Pte Jack Jun 7, 2021 @ 2:11pm 
Doomies, someone mis-posted, this discussion died in 2016.
Last edited by Pte Jack; Jun 7, 2021 @ 2:11pm
Ponlets Jun 7, 2021 @ 6:58pm 
Originally posted by Pte Jack:
Doomies, someone mis-posted, this discussion died in 2016.
wrong

i am not dead
Ponlets Jun 7, 2021 @ 6:58pm 
Originally posted by Pte Jack:
Doomies, someone mis-posted, this discussion died in 2016.
also no ... this discussion never properly died and Doomies actually answered my question directly
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: Oct 15, 2015 @ 2:15am
Posts: 11