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https://www.youtube.com/playlist?list=PLZavzoXLqZCpr9HM81455EoEK6y_UMjB-
and
http://steamcommunity.com/sharedfiles/filedetails/?id=245723825
i never knew there were well thought out tutorials .... thanks man :D
As for going direct from the binary Valve .mdl/vtx/phy/vvd files to Fuse... Forget it...
First, Fuse doesn't support it..
The way you would get those files into Fuse is by decompiling the model to SMD source format, importing it into a 3D editor like Blender, Maya or 3DSMax. THEN exporting that to an OBJ file. You would also have to ensure that the UV Maps for the model you want to get into FUSE meet the FUSE UV requirements.
If you don't, it ain't going into FUSE.
http://steamreview.org/BlenderSourceTools/
And this is for mdl
https://github.com/REDxEYE/SourceIO
i am not dead