Blender

Blender

when i add a mesh, it connects with an other one and they become one object
im new to blender. when i add an object/mesh (whatever you wanna say), i move it around a bit and stuff. and then when i wanna move it away to take a closer look, i realize that it is now part of an other object/mesh and when i wanna try to move it, it also moves the other objects. and during this proccess i never connected it with anything, and it just fused with the other object automatically. sorry if i explained it badly.
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Showing 1-4 of 4 comments
Kasz Nov 4, 2024 @ 10:22am 
Try creating a new object in viewport mode. you're creating new mesh in the same object
Kasz Nov 4, 2024 @ 10:25am 
Objects can contain different meshes even if they are physically separated from each other
Mittens Nov 4, 2024 @ 10:42am 
you might have added it while in edit mode on the other object. you can select the new one with L and press P to separate it
Der dicke Shiba Nov 4, 2024 @ 11:24am 
Originally posted by Mittens:
you might have added it while in edit mode on the other object. you can select the new one with L and press P to separate it
Thanks, i think that was the problem
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Showing 1-4 of 4 comments
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Date Posted: Nov 4, 2024 @ 8:09am
Posts: 4