Blender

Blender

Raze Jul 27, 2024 @ 3:03am
Evenly spread out a row of vertices/faces in UV Mapping?
Is there a way to evenly spread out a row of Vertices/Faces in UV Mapping?
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Showing 1-3 of 3 comments
Mittens Jul 27, 2024 @ 3:34am 
in the little menu that pops up when you unwrap, change the margin. it's the distances between the islands
Raze Jul 27, 2024 @ 3:38am 
Originally posted by Mittens:
in the little menu that pops up when you unwrap, change the margin. it's the distances between the islands
no its all unwrapped already and i want to even out the already existing UV Map
i know that what im doing is incredibly scuffed but ive got a major case of sunken cost fallacy going on at this point
Last edited by Raze; Jul 27, 2024 @ 3:42am
Mittens Jul 27, 2024 @ 5:20am 
Originally posted by Raze:
Originally posted by Mittens:
in the little menu that pops up when you unwrap, change the margin. it's the distances between the islands
no its all unwrapped already and i want to even out the already existing UV Map
i know that what im doing is incredibly scuffed but ive got a major case of sunken cost fallacy going on at this point
i guess just move each piece to where you want it and texture it accordingly
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Showing 1-3 of 3 comments
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Date Posted: Jul 27, 2024 @ 3:03am
Posts: 3