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Help with exporting textures (textures from BlenderKit) from Blender to Unity
There is a problem when exporting textures for an object to Unity. I did the construction of the building, with the finished model I used textures from BlenderIKit, everything was correctly superimposed in Blender. When trying to import it into Unity, there is a problem where textures are displayed differently than in Blender, i.e. incorrectly. How to properly export textures (textures from BlenderKit) with a model from Blender to Unity.
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Mittens Jun 25, 2024 @ 5:33am 
you've gotta be a lot more specific than just "they look incorrect"
you might want to consider the fact that you dont own the assets from blenderkit. thats obviously why they dont work
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Date Posted: Jun 25, 2024 @ 1:47am
Posts: 2