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evil bob Mar 3, 2024 @ 3:19am
array modifier scale offset
is it possible to offset the scale of each instance from the array modifier so you'll have smaller versions inside of each other by the same scale amount?

I am using the displace modifier (with direction normal setting) after the array to offset the scale but it scales all instances. I feel like i could use drivers but i don't know how to properly set it up.
Last edited by evil bob; Mar 3, 2024 @ 3:26am
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and after node "scale instances" just add "realize instances" if you need mesh output
evil bob Mar 8, 2024 @ 4:40am 
Originally posted by дед c пулемётом:
and after node "scale instances" just add "realize instances" if you need mesh output
hello, would you know how to scale along normal vector instead of index number? Ive tried a few capture attribute configuration but can seem to get it to work.

I was able to do this without the duplication

https://youtu.be/BALfEq65UBs
Last edited by evil bob; Mar 8, 2024 @ 5:23am
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Date Posted: Mar 3, 2024 @ 3:19am
Posts: 4