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I don't work with the video editor side of Blender. I know enough about Blender to just hop into it though. I just took an .mp3 file and threw it into the video editor, and I've played with the volume settings. It works for me, I cannot replicate what you are describing. It stays at the volume I set it to - it even keeps the volume if I change it while it's playing.
You working with multiple audio clips? Maybe you've adjusted the volume on one and somehow selected another one without realizing it?
The volume is adjusted separately for each audio track. Still works for me when I throw a couple mp3s in.
Hit I to insert a keyframe while hovering over the volume slider. That way you can lower and increase levels according to your editing.
That's the only thing I can think of from the top of my head.
I fixed the post using edit. Sorry for the inconvenience.
And yes you can add me, but I gotta run soon :/
However it hope it is clearer now.
I don't know why this is happening and I don't have time to figure it out right now.
I do have a workaround that might work for you. Move the timeline bar or whatever you call it to where you are trying to insert the keyframe. Select the strip you're trying to adjust the volume on. Right-click it and select "Split", or alternatively just hit the "k" key. This will split the strip where the timeline bar thingy is. Then move it to your next keyframe and split the audio track again. Now you have a new audio track that you can adjust the volume on without having to use keyframes.
On my test strip here, splitting it in this way does not make it sound like the audio track has been split. Long as you don't move the audio tracks I think this might work out okay for you, I don't know. The keyframing on the audio strip seems to be buggy or broken maybe.
Edit: There may be a small skip in the audio this way, not sure still testing.
Edit: Nope nevermind, I think the skipping was just the oldie music track I happened to pick. Another track and I don't notice any effect from splitting.