Blender

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Mehrshad Mar 14, 2023 @ 2:48am
adding a custom mesh to mesh menu ???
hello blender scientists .. is there any way to add a custom made model as a mesh to mesh menu?

i made a zbrush mannequin for later when i want to pose my model before re-meshing it
but i dont want to make it everytime or copy paste it

is there any way to add it to the main mesh menu?
Originally posted by *P0P$*FR3$H3NM3Y3R*:
You can look into how to code an addon for the Add Mesh Menu or alternatively familiarize with the Asset Browser (likely easier).
Asset Library basicly works like-> Add a Folder as your Asset Library, copy your asset files there and then mark the Objects/ Materials whatever you want available as Asset so you can quickly drag and drop them into your files from the Library.
https://i.imgur.com/kUhmiNK.gif
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The author of this thread has indicated that this post answers the original topic.
You can look into how to code an addon for the Add Mesh Menu or alternatively familiarize with the Asset Browser (likely easier).
Asset Library basicly works like-> Add a Folder as your Asset Library, copy your asset files there and then mark the Objects/ Materials whatever you want available as Asset so you can quickly drag and drop them into your files from the Library.
https://i.imgur.com/kUhmiNK.gif
Last edited by *P0P$*FR3$H3NM3Y3R*; Mar 14, 2023 @ 6:31am
Mehrshad Mar 14, 2023 @ 6:32am 
Originally posted by *P0P$*FR3$H3NM3Y3R*:
You can look into how to code an addon for the Add Mesh Menu or alternatively familiarize with the Asset Browser (likely easier).
Asset Library basicly works like-> Add a Folder as your Asset Library, copy your asset files there and then mark the Objects/ Materials whatever you want available as Asset so you can quickly drag and drop them into your files from the Library.
https://i.imgur.com/kUhmiNK.gif


oh yesssssss asset browser i completely forgot about that thanks
You're Welcome. Glad that helped!
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Date Posted: Mar 14, 2023 @ 2:48am
Posts: 3