Blender

Blender

pifmgr.dll Jan 31, 2023 @ 5:44am
render gets cut off
so i was just done doing a composition on my project and when i try to render the project, i noticed something wrong
https://imgur.com/a/VwFcQ6A (top is the rendered image and bottom is the viewport render)

in the picture the rendered lighting gets cut off, sometimes it gets lower or higher. at first i thought i screwed up something on the composition, but when i look at the ViewLayer layer it still looks cut off

happens when rendering on cycles. eevee looks fine though.
Originally posted by *P0P$*FR3$H3NM3Y3R*:
Make sure ou are looking at the 'Combined' Render Layer in the Output Window. From the screenshot it looks like you are lookingg at either the Environment Layyerr or something.
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ZergSquad Jan 31, 2023 @ 4:08pm 
it looks like u just disabled lighting at render
The author of this thread has indicated that this post answers the original topic.
Make sure ou are looking at the 'Combined' Render Layer in the Output Window. From the screenshot it looks like you are lookingg at either the Environment Layyerr or something.
pifmgr.dll Feb 1, 2023 @ 8:09am 
problem fixed itself somehow. i forgot if i set the render pass to anything but combined, i might've set it to diffdir pass but idk. thanks ig

Originally posted by *P0P$*FR3$H3NM3Y3R*:
Make sure ou are looking at the 'Combined' Render Layer in the Output Window. From the screenshot it looks like you are lookingg at either the Environment Layyerr or something.
< >
Showing 1-3 of 3 comments
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Date Posted: Jan 31, 2023 @ 5:44am
Posts: 3