Blender
AyuMetrix 2016년 8월 29일 오후 1시 26분
How can I slow down camera movement?
Hi all!

Tell me, please, how can I slow down camera movement?

My camera makes a circle around object, and moves along a predetermined path. This path is Curve - BezierCircle. Camera moves steady, but I would like to make its move gradually and smoothly slow down.
I tried to set keys for camera on all path, but that uncomfortable when I change settings and the camera moves spurts. I searched options for camera and curve - bookmark Data - but I couldn't found: how can I change camera's speed on its way?
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Scre 2016년 8월 29일 오후 10시 23분 
change frame per minutes ?
Hayden's Studio 2016년 8월 29일 오후 11시 02분 
Create a Bezier/Nurbs/Path, select your camera and new curve > Ctrl + P > Follow Path

Select your curve, find the "Data" tab (Right next to modifiers) > Path Animation; you can change how fast/slow your camera moves from there.

If you want to make movement more smooth, under the data tab find "Shape" and change the resolution.
AyuMetrix 2016년 8월 30일 오전 12시 59분 
Hayden's Studio님이 먼저 게시:
Select your curve, find the "Data" tab (Right next to modifiers) > Path Animation; you can change how fast/slow your camera moves from there.

Sorry for my bad english. I need another. In Path Animation I can change how fast/slow camera moves - parameter Frames - but camera moves at fixed speed. I need next: camera moves fast in start this path, and slow down to finish this path. It is necessary that camera does not stop abruptly in finish point - as if it crash in wall - but gradually stopped.
Hayden's Studio 2016년 8월 30일 오전 3시 42분 
With the Path Animation, you need to move your timeline around and press "I" on "Evaluation Time" to add a keyframe. It's exactly what you need, just play around with it.
AyuMetrix 2016년 8월 30일 오전 5시 15분 
Very many thanks. Now I understood this mechanic and all worked right.
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