Blender

Blender

Martala-- Oct 21, 2022 @ 10:38pm
Viewport Shading (Cycles)
Hello blender friends.


In the Viewport Shading ther are some presents. (Scene World) are a few ready-made presentations. Is it possible to activate this in the final rendering? Of course you can also create your own. But if you're already in there with code anyway. i mean the HDRI thing.


Peace be with you. And remember. Strong is the one who helps others, and not the one who wants to rule over others. Because the universe will crush you all anyway xD
Originally posted by The Renderer:
You can theoretically render with those by setting the World Opacity to 1.0 and then go to View -> Viewport Render Image. You can even switch to rendered viewport shading (the rightmost one) and turn off Scene World and do it then, which will get you a Cycles render.

But:
- The HDRi in Blender aren't meant for that, they are really low quality
- If you turn off Scene World, you lose all your other lighting

You should instead go to e.g. https://polyhaven.com/ and download good quality HDRi and use those. They are extremely easy to set up, no reason not to use them.
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The Renderer Oct 21, 2022 @ 11:37pm 
You can theoretically render with those by setting the World Opacity to 1.0 and then go to View -> Viewport Render Image. You can even switch to rendered viewport shading (the rightmost one) and turn off Scene World and do it then, which will get you a Cycles render.

But:
- The HDRi in Blender aren't meant for that, they are really low quality
- If you turn off Scene World, you lose all your other lighting

You should instead go to e.g. https://polyhaven.com/ and download good quality HDRi and use those. They are extremely easy to set up, no reason not to use them.
Martala-- Oct 22, 2022 @ 1:01am 
Originally posted by The Renderer:

But:
- The HDRi in Blender aren't meant for that, they are really low quality


Good to know. Well makes some sense too. Blender is such a tiny mb size it couldn't be any other way.




Have a nice WEEKEND.
The Renderer Oct 22, 2022 @ 5:14am 
Yeah, they are mostly there so you can get some quick semi-realistic reflections and lighting to see if there are issues with e.g. your model or a shader.
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Date Posted: Oct 21, 2022 @ 10:38pm
Posts: 3