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Сообщить о проблеме с переводом
I'm guessing you didn't do this step. You gotta do that part before importing, it won't work after.
Choose image Sequence in the Texture node and it should work.
Edit: He Changes to rendered view to allow to see the texture in the viewport (either textured solid/ material / rendered view), since defaul solid view doesn't show textures unless you tell it to in the viewport dropdown.
These simple little things are the hardest to explain sometimes :D
Are you familiar with the shader editor?
https://i.imgur.com/N2K2hq3.gif
To elaborate:
When you add an 'Image as Plane' what actually happens is, it creates a plane with the aspect ratio of the image (handy), then adds a Material that has the Image texture to be the Surface output of that shader. All in one click.
It's really simple, all you need to do is browse to the face folder again and replace the single texture with the set of 25 images.
that doesn't seem to be working
https://imgur.com/a/fhObu96
I'm thinking about where you could be going wrong, I have a few things to take care of so I'll be back in 15 - 20 minutes if I come up with anything. If you could share any more details about what is happening in your scene and/or some screenshots of your whole Blender window it might be of assistance.
You have to do that step or it doesn't work.
Edit: And it works for me. You gotta be missing one of the steps somewhere.
https://imgur.com/a/tArqF5N