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This is the drawback of using free software I think, you gotta teach yourself.
I'm in the same boat as you. I have attempted and failed many times to wrap my head around 3d Modeling and Animation. I've gained a basic surface level idea of how it works, I can make wire frame models but I guess where I come up short is how to go from simple model to fully rendered with textures and all the crazy materials and lighting effects.
Crazy thing is I"m a graphic designer professionally, I use 2d design software all day with no problem but once I step into that 3D space it's like another language to me for some reason.
Anyways, thanks. It's good to know I'm not alone in my struggle.
I've looked at your post history. You have asked two(!) whole questions here in the last months. In one of them you ask about an option or toggle without even mentioning where it is, in the other your description is simply not understandable (at least to me). Maybe consider people have no idea what you are talking about unless you take a bit of an effort to describe the issue in more detail.
And, again, if you are unable to learn on your own, which you seem to imply, you should go and take a class. It won't be free but you will always have someone to ask and guide you through it all.
this can also be useful
https://www.youtube.com/watch?v=K6Sm7DAPTGE
https://www.youtube.com/watch?v=zQXAhev-tZo&list=PLJweum7Vo5UiukjhfNXx3w4GWjpjFD3F7&index=344
well yeah good exmaple: asking a noobish question and get no answer from any of the pros, story of my life...
anyway, i would GALDLY take a class like i say i would be willing to pay, i dont want to use this software i want to learn 3d animations.. well with blender, but everything i find online kinda looks suspicious.
I assume you chose your username for a reason, so I understand the whole "poor me, the world is trampling on me" attitude, but still, it's a bit much, don't you think?
Edit: Oh, and there is a big difference between noobish and incomprehensible:
Noobish question: "what is the hotkey for moving stuff in the 3D viewport?"
Incomprehensible questions: "what does the "increase" button do?", "I clicked something and now there are things on top of my model".
After the "pros" tell you about learning resources (like still__live above) you still don't like those because they "look suspicious"?
You seem to live near-ish Munich, I am sure there are a quite a few animation classes you could take, from university to, I don't know, Volkshochschule or something. If you don't like the online ones.
So: You don't want advice, you don't want sources to get info/advice... take a second and think about what would make you feel satisfied with the outcome of this thread, because right now this is kind of going nowhere. And if you are just here to rant and complain, that's fine too, but then we can stop looking for solutions.
Yeah you know i dont having problems with buttons the devlopers were able to give a decent name for once i have problems with buttons and properties that result in doing nothing and the official manula which seems to be written by monkeys so no normal human beings can actually learn from it is no help at all, i am asking noobish question like "what the hell this feature which seems to have no effect and the "official" manual cant answer actually do" and not "what "steps" suppose" to me your answer is just another example of your "poor me, the world is trampling on me" and thats how it feels for asking a simple question, nobody gives a damn , nobody helps and the little stuff you can search resulsts WITH LUCK in something usefull, yet peoples a disagree with my lets call it "worldview"
i am interssting in the last thing in my useless life that actually would be interessting and i feel left alone, the example of aksing a newbish question is good because everyone seems to even refuse to answer this one.
You're getting answers, you just don't like them.
Don't read the manual. That's for more advanced users, it's not for beginners.
And don't try nor feel the need to know what every button does. These 3d applications are powerful and complicated systems, and there is going to be many buttons you have no need for. There will be parts of Blender you will NEVER need to bother with. It's okay if there are buttons sitting there that you don't understand the function of. If you don't know what a button does, there is no need for you to be clicking it yet, other than curiosity.
Start here:
https://www.youtube.com/playlist?list=PLa1F2ddGya_-UvuAqHAksYnB0qL9yWDO6
Do that whole playlist - watch the video, pause and repeat the things you see them doing. This playlist should probably give you a pretty good foundation to start. Then after you've finished that playlist, pick something else related to where you want to go with Blender.
I'd highly, recommend doing a whole bunch of something like this next:
https://www.youtube.com/playlist?list=PLC7nmYI-cbT1JN7OADBFhSnpkV-odrMyW
Watch the video, pause it, do what he's doing, then resume the video when you catch up. Rewind if you have to. And don't worry about your models looking exactly like his. It ain't the point. Just get close enough. And don't worry if he doesn't explain everything as in depth as you'd like. I stress again, you don't have to know everything right away. You'll come across the knowledge eventually. To start out you need to do a bunch of repetition and get comfortable with and used to the main tools you're going to need.
Once you're comfortable doing the stuff you see in the videos I'm linking, then maybe come back and ask for more recommendations of where to go next.
And here's some more good videos to browse through while I"m at it.
https://www.youtube.com/playlist?list=PLC7nmYI-cbT1gLvOzU-pcIZKbPezbRSyz
https://www.youtube.com/playlist?list=PLn3ukorJv4vsIOjZoMToZusH2uOyjCu6G
https://www.youtube.com/playlist?list=PLn3ukorJv4vu6pnoAtivKf5Bo_6oQS0N_
And I want to stress, again, trying to figure out what a random button or feature does, is the completely wrong way to try and learn. If you don't currently need what the button/feature does, there is no reason to be interacting with that button/feature. Doing it that way lacks any sort of purpose and it's not actually learning. I'll call this "learning to recite the encylopedia".
You'll find that purpose driven learning is a far better method to actually learn.
Your english and typing (especially in that last post) is a little hard to read and understand. So I might've misunderstood it - but what I'm getting from it is that you're trying to do the "learn to recite the encylopedia" style of learning instead of purpose driven learning. Switch to purpose driven learning.
Can someone tell me what this option actually does? can't find anything in the web and the official manual is once again no help at all..."
^ This was your question. You don't even mention where that option is. Do you expect us to now open Blender and spend forever clicking through everything and trying to find out where it is and what you are talking about? Or do you think we know by heart every button and functionality?
That is what I mean when I say your question is not noobish, it is incomprehensible and therefore gets no answer, because everyone is just going "????" when they read it.
Also, it's a question you usually shouldn't even have to ask, since if you don't know what it does and can't figure it out by trying it, you probably don't need it. That's what still__alive (rightly) means above, when he says you should focus on getting stuff done, not on learning what every button does. But, again, that's not the reason you didn't get an answer.
If I want to make a virtual scene or architecture I first need concept art, photographic reference or an idea of what I am making before I start editing modeling / using my model kits. I don't really use blender for creating videos but blender has a really powerful toolkit for that. If you want to make really detailed stuff watch youtube videos on sculpting, hard surface modeling, boolean modeling. There are lots of great plugins that help get stuff done faster at high degree of quality too, just look at hard-ops, box cutter, decal machine, etc.
Hope this helps, we are all learning and there are always multiple ways to do things.
sorry might be bit tipsy when writing the suff but showing the same ammoungt of frustrations.
and yes, you get it right i tought like learing all iof it gets me pepared for all kind of projects, i have a book that guides me quite well but skips parts i would know the actual feature to.
i dont know if this is the right way of learing 3d animations like i said nobody even seems to try to teach me. so i left alone with a book in hope to gather enough infos from it.
i dont even know where to start so i thoguht a "Encyclopedia" might would help out somehow.
Youtube and online resources are the way to go in my opinion. Start with the fundamentals playlist I linked you.
Posts that are simply indecipherable or contain so little information (i.e. screenshots, scene info etc.), that it's very tedious to actually figure what's going on.
-> That situation is often salvageable if one finds the time to poke long enough to get to the bottom of the problem.
People that are way in over their head, expecting to do high level stuff without figuring the basics first. (This is often coupled with a healthy dose of entitlement and foul language)
-> This one depends on wether someone is actually willing to bite the bullet and learn, without having someone do all the work for them.
Posts that deal with very obscure imports/ exports of obscure proprietary file formats, which might be ancient, badly documented and therefor might have (or have had at some point) experimental blender support at best if at all.
-> Often pointless to even look into.
So in the end people have to spend their time efficiently if they are in this 3d thing, they can't necessarily babysit everyone through learning the ropes. Especially if you consider that there is a vast ammount of super high fidelity 3D/ CG Tutoring available online, for free at any time.
kinda disagree with you there:
Lack of information is a thing of asking if the person can provide more stuff, i see no sense in write a whole bible when nobody is answering anyway.
why would be a import/export file formats a big problem you having trouble cause one of your project seems to require that format and yet you get no help at all again.
but the most thign that gets me sad is the last part
"people have to spend their time efficiently if they are in this 3d thing, they can't necessarily babysit everyone"
nothing to do with babysitting its about teaching the next peoples some useful stuff, peoples that cant afford buying into overpriced schools or anything else.
At the end you ask a SIMPLE question and SOMEONE with knowledge stumbles over it and refuse to answer thats the help i know so far.