Blender

Blender

Orifan1 Jun 9, 2022 @ 6:07am
so what the ♥♥♥♥ is up with the camera controls?
seriously. i get that hotkeys, whatever. but c'mon. the arrow keys are free (i think). you could make a first person camera work like that instead of the orbital camera we currently have. much more intuitive, and easier to move.
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Showing 1-4 of 4 comments
What you are looking for is Camera Fly/ Walk Navigation. It is controlled using WASD and Space bar, Tab to toggle Gravity and Collission.
Not sure what the default Hotkey for that is , I set it to Shift-F like it was in the past.
Orifan1 Jun 9, 2022 @ 7:17am 
where do i find how to bind that?
The Renderer Jun 9, 2022 @ 8:46am 
First person camera sucks for 3D software, usually you want to orbit something to look at it from different angles. But yeah, the option is there if you want it.
Originally posted by Orifan1:
where do i find how to bind that?
View->Navigation ->Camera Fly -> Right Click to Assign Shortcut

When in camera Fly Tab toggles Collision and Gravity, speed is controlled with mousewheel etc...controls at the bottom anyway.
https://i.imgur.com/4T3kOFO.gif
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Date Posted: Jun 9, 2022 @ 6:07am
Posts: 4