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1. Open notepad and set up the script(you can copy the one from the tutorial linked below) and save as a .QC file with the same name as your .SMD.
2. Create a new file in notepad and type in the path to studiomdl.exe, its in game folder/bin/
ex:"D:\Program Files\Valve\Steam\steamapps\common\gamefolder\bin" -addlaunchoptionshere
3. Save this file as .cmd.
4. Make sure your .SMD and .QC files are in the same folder and have identical names.
5. Drag and drop your .QC file into the .cmd file.
6. Let studiomdl run, you can add a new line onto the .cmd file and type pause to make the window pause after creating your model instead of closing when it finishes.
7. Victory!
Please note that .MDL files dont have textures packed into them, so you need to do a similar process with vtex.exe in the same folder as studiomdl.exe, alternatively download VTFEdit which is a 3rd party tool with a user interface and support for multiple file types(vtex only accepts .tga graphics).
A list of options and a quick tutorial can be found here:
https://developer.valvesoftware.com/wiki/Studiomdl
QC file guide:
https://developer.valvesoftware.com/wiki/QC
Creating a model:
https://developer.valvesoftware.com/wiki/Compiling_a_model
Creating a material:
https://developer.valvesoftware.com/wiki/Creating_a_Material
Including Master Of Puppets, Kill Em' All, Ride Along, Phantom and all that.
I made the SDL files in Blender, and followed the video and went to Crowbar, i Set it up making the gmod folder the main one to recongize the files, and i clicked convert and got some errors.
Me being me i removed Crowbar, i tried setting another game up i think TF2 or CSGO to see if it was just GMOD but it wouden't convert fore any of the games.
When i drop the qc file into the cmd file it doesn't do anything