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Yeah, I can't understand how can I fixate them and don't let them stretch to infinity
But if I need a limit, then I use the Limit Distance constraint on the target IK bones. But the "anchor" bone, the one to which you limit the distance, should not be part of the IK chain, just as the target IK bone is not.
Well then, thank you for the answer!
Uh! and the last probably question is
https://www.youtube.com/watch?v=jLBGemAezlw
So, the way that you told me is the same as in this model or kind of?
target > armature
bone > forearm bone
select x, y & z axis
Make head/tail slide set to 1.
https://youtu.be/Rc4vXJKBLdQ