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Just make sure that with all your particles selected hit CTRL-Click to select one of them (the branch) to become the active object (brighter orange outline) and then hit CTRL-J to merge them into one object.
In general this message usually means that no object is active or you are trying to merge different types of object such as a Curve and a Mesh Object, as you can only merge objects of similar type.
For example some of my branches bases stick out of the big main tree branches, if i could just tweak them a little the rest are fine :)
Kind of hoped there was a way to drag individual particles (branches) around to fine tune it. Thinking i might just stretch the tree mesh out a bit where needed to cover the bits that stick out :)
To isolate stuff the select linked/ by material option can be pretty handy.