Blender
how to revert my subdivisions
after subdividing a cube two much I can't actually use it, anyway to revert my subdivides?
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Показване на 1-6 от 6 коментара
Ctrl+Z will revert your steps (default something like 15 steps) in options can change to higer amount.

If this isn't working u can try retopology

https://wiki.blender.org/index.php/Doc:2.4/Manual/Modeling/Meshes/Editing/Retopo
Първоначално публикувано от Scre:
Ctrl+Z will revert your steps (default something like 15 steps) in options can change to higer amount.

If this isn't working u can try retopology

https://wiki.blender.org/index.php/Doc:2.4/Manual/Modeling/Meshes/Editing/Retopo
I know that crtl-z will revert steps but I did the subdivide about 50 steps ago so it would get rid of all my progress
If you subdivided over the special menu, there is no way of reverting your changes. This is why you call this type of changes "destructive modeling" If you want to subdivide a mesh 50 times better use multiple Subdivision Surface modifiers, set to simple subdivision. This way you can change the number of subdivisions on the fly, no matter how far you are into modeling.
Последно редактиран от MiniMilk; 29 окт. 2016 в 16:20
Първоначално публикувано от HomoMilch:
If you want to subdivide a mesh 50 times better use multiple Subdivision Surface modifiers

Think he said 50 steps not sub divisions :)
Can't think of any situation where you would need anywhere near 50 sub-d's and my pc would crash out long before that too... :D

@flump like @HomoMilch says use modifiers, you don't have to apply them so you can switch the sub-d level up and down or even off at any time!

Първоначално публикувано от Scre:
If this isn't working u can try retopology

Don't bother trying to do a retop of your cube, you will get yourself into an even bigger mess. Delete it and create a new one if you have not done anything more with the cube.
If you have done stuff with it then there are a few modifiers you can try :
1) Decimate
2) Re-mesh
3) Shrink wrap, used on another mesh that surrounds the original

One of these may get you close to where you want to be...

You can also change the number on "undo" steps in the prefs, you might want to up this to the maximum though it will progressively use up more RAM.

You really should do some tutorials like I said, you keep getting yourself into a mess which would not happen if you gave yourself a solid foundation in Blender via this method.
Последно редактиран от Mr Chappy; 29 окт. 2016 в 16:31
Thank you very much Homomitch and Mr Chappy, these tips will help
hello...
yes i would propose the same as mr. chappy well says. I had this mess too in the beginning, There is one thing more: SAVE your progress and save for sure before applying modifiers. Dont be affraid to have many blenderfiles for one project. Save and be save!!:steamhappy:
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Дата на публикуване: 29 окт. 2016 в 13:38
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