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Just start clicking the buttons on the modifier and you're gonna find it. I would hope, lol.
1. Convert your object to a mesh by clicking on Object -> Convert -> Mesh. This is located in the menu at the upper left in your 3D viewport. If you object is a mesh already, it just applies all modifiers. You can also find this option by pressing F3 and searching for "Convert".
2. Go to Edit -> Preferences -> Add-Ons, search for "Modifier Tools" and enable them. This adds four new buttons to the modifier panel, one of them being "Apply All".