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Anyway to read flipbook smoke tiles from UE4 in blender?
google dint return me any good info on this...
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Showing 1-5 of 5 comments
KAT_Editor Mar 21, 2021 @ 1:12am 
You mean how to import smoke from UE4?
Bullied by Pigeon Mar 21, 2021 @ 2:22am 
well for example how do i read the files in link under flipbook here
https://blogs.unity3d.com/2016/11/28/free-vfx-image-sequences-flipbooks/

i can read other set as image sequence but i wanted to know if there was a way to read flipbook tiles in blender.
The Renderer Mar 21, 2021 @ 2:59am 
You could either use the image sequence as animated texture or you could animate the UV coords of the flipbook (which is nothing but an image stitched together from all frames of the animation).

Considering the flipbook is very low quality compared to the image sequence, you should probably do the former. It's easier, too.
Bullied by Pigeon Mar 21, 2021 @ 5:18am 
well i have a different flipbook without any image sequence.. i tried animating UV co rodinates it came off ugly.. i think im better off cropping the flipbook in photoshop and creating image sequence.. however just wanted to ask if there was any addon that read flipbook itself.. eitehr ways thanks for response i think ill just crop it in photoshop for now.
KAT_Editor Mar 22, 2021 @ 3:21am 
https://youtu.be/WCLiV2_eKxo
Something like that?
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Date Posted: Mar 21, 2021 @ 1:06am
Posts: 5