Blender

Blender

AdamW Aug 19, 2021 @ 5:25am
help 3:
my animation stops moving at 250 frame and that's weird cuz I set up the end of animation at 300 frame. When I render animation is renedering to 300 frame but stops at 250 wtf?
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Showing 1-3 of 3 comments
DDDragon Aug 19, 2021 @ 8:17am 
Look up how to fix the animations on stop frames moving.
AdamW Aug 19, 2021 @ 8:29am 
Originally posted by XxWolfyxX:
Look up how to fix the animations on stop frames moving.
nvm I know what was wrong. It was problem with world setting. The frames in there was set up at 250 and thats why my animation was stopping there
Pte Jack Aug 19, 2021 @ 11:50am 
You are correct.

The default end frame on the time line is set to Frame 250 (Start Frame is 1) when you open Blender.
If your animation is longer than that, it is still there, you just have to extend the end frame on the time line in order for it to play all the way through and loop. And if your animation starts on Frame 0, you have to set the Start time to 0 (or whatever frame the animation starts on.)

Same goes for animations that are shorter than 250.
You have to set the start and end frames to the start/end frames of the animation for it to loop properly. If you don't, Blender will happily and only play what those blocks are set to.

If you need to confirm where the animation starts and stops, just select the armature, put it into pose mode and select a bone that is animated. The Keyframes should show up on the time line.

(Just one of those things Blender does and is hard coded to.)
Last edited by Pte Jack; Aug 19, 2021 @ 11:52am
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Date Posted: Aug 19, 2021 @ 5:25am
Posts: 3