Blender

Blender

Azaraq Sep 2, 2021 @ 7:12am
help needed with baking normals from multires
Hi, I'm trying to bake normal map from multires but I keep getting these strange strips-like glitches on my normal map- there are no strips on sculpted mesh. Also there are some artifacts- I marked them on the pictures below.

https://imgur.com/a/oSlmaXL
< >
Showing 1-9 of 9 comments
Mio Rin Sep 2, 2021 @ 8:42am 
Verify that the normals on the shirt are unified. A flipped normal can produce these artifacts when baking.
Girlgamer87 Sep 2, 2021 @ 8:56am 
which brush did you use to sculpt the shirt?
Azaraq Sep 2, 2021 @ 9:41am 
Originally posted by Mio Rin:
Verify that the normals on the shirt are unified. A flipped normal can produce these artifacts when baking.

Normals are fine, but I've found out that applying base mesh in multires modifier before baking helped with most of the artifacts but some of these stripes are still there. I guess it's a glitch.
Azaraq Sep 2, 2021 @ 9:44am 
Originally posted by binomas:
which brush did you use to sculpt the shirt?

I have used a combination of brushes- mainly draw, draw sharp, inflate and crease brush.
Girlgamer87 Sep 2, 2021 @ 9:57am 
Originally posted by Azaraq:
Originally posted by binomas:
which brush did you use to sculpt the shirt?

I have used a combination of brushes- mainly draw, draw sharp, inflate and crease brush.
the lines look like clay strips
Azaraq Sep 2, 2021 @ 10:05am 
Originally posted by binomas:
Originally posted by Azaraq:

I have used a combination of brushes- mainly draw, draw sharp, inflate and crease brush.
the lines look like clay strips

There are no clay strips lines on sculpted shirt, I didn't used that brush and even if I did I smoothed it out. More smoothing doesn't help either, these lines still appear after baking.
Girlgamer87 Sep 2, 2021 @ 10:20am 
Originally posted by Azaraq:
Originally posted by binomas:
the lines look like clay strips

There are no clay strips lines on sculpted shirt, I didn't used that brush and even if I did I smoothed it out. More smoothing doesn't help either, these lines still appear after baking.
ok could you try this?
in edit mode, deselect all (wire view)
[menu]Select - Select all by trait - non manifold
check the mesh before trying to fix the texture.
Azaraq Sep 2, 2021 @ 11:01am 
Originally posted by binomas:
Originally posted by Azaraq:

There are no clay strips lines on sculpted shirt, I didn't used that brush and even if I did I smoothed it out. More smoothing doesn't help either, these lines still appear after baking.
ok could you try this?
in edit mode, deselect all (wire view)
[menu]Select - Select all by trait - non manifold
check the mesh before trying to fix the texture.

I've tried non-manifold check and here's the result:
https://imgur.com/a/oSlmaXL
Pelvis IV Jul 18, 2022 @ 12:48pm 
Omg I have the same problem and after hours finally found this thread.
Please tell me you found a solution
< >
Showing 1-9 of 9 comments
Per page: 1530 50

Date Posted: Sep 2, 2021 @ 7:12am
Posts: 9