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翻訳の問題を報告
Also, redo is ctrl-shift-z, not ctrl-y
It seems like theres something with the keys...are you on PC or Mac?
If you click the + button in the action editor, it copies the current active action into the new action, the Keyframes have to be deleted and the new animation posed into it.
Actions aren't pinned to any one individual armature, they can be re-used across multiple models in the scene. So if you are making animations for a specific armature, make sure to identify that in the action name.
The best way I have found to get rid of an action is:
1) Don't ever send it to the NLA stack of a model (this will only cause further headaches) and
2) go into the Dope Sheet/Action Editor, make the action you want to delete active, select ALL the keyframes and delete them, Rename the action to something that will remind you that you tried to delete it, THEN hold Shift and hit the X button and try and unlink it from the project.
Then even that may not fully get rid of it. (even if you save, close the blend file and reopen it), that deleted action may still stick around.
Just don't make that action active ever again (if it doesn't disappear from the Action Editor.)
LOL.
I've tried this and I even went in to the Orphan object data screen and purged deleted objects only to reopen the blend file again and find the actions I deleted, still there.
There you will be given the different types of Undo (Undo, Undo History, etc) actions.
The Undo History is most likely the one you're looking for and that used to have a shortcut key assigned in previous version of Blender. However, in Blender 2.80 through 2.93, it doesn't, but it's easy to assign one.
Right click the undo action in the search list of actions you want to assign a shortcut key to. There you can pin the action to the quick favorites menu option or assign a short cut.
Pick which you want to do and follow the prompts to assign the shortcut key (or key combination) you want to use to launch that action.