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1. Add monkey
2. select monkey in object mode
3. F3 -> add Quick Smoke
4. (different to video) select monkey
5. choose Physics->Setting->Flow Type : "FIre + Smoke"
6. (different to video) select "Smoke Domain" object
7. in physics panel click "Bake Data" and wait... (progress in status bar on the bottom)
8. after it 's finished click play to start animation.
I created the monkey head, applied quick smoke to it, clicked on the monkey head and then applied smoke and fire to it, clicked the box around the monkey and switched that to domain, baked the data, and then that's the result I got.