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Segnala un problema nella traduzione
https://imgur.com/TF1W4lu - This is without Shade Smooth Applied.
https://imgur.com/v3E2fnC - This one is with it.
Problem is even with Shade smooth i can see its imperfect cyrcle. Which is kinda weird, and i dont understand how it kinda happend.
Anyway while i add new Mesh i cant see any option to add verticles i only add new Cylinder https://imgur.com/undefined.
But had better google search this time so hopefully i found a way but will definetly report back.
Edit: That said, there is probably something else wrong with your model or your topology, even with the smaller holes in there it shouldn't look like this. Please make sure you don't have duplicate vertices or faces and correctly facing normals.
Your last screenshot link doesn't work, but in general, after you add the cylinder, a small black box will pop up at the bottom left of the screen. Expand that and you will have all the options you are used to (like number of vertices etc). You have to do that before you start editing the cylinder, of course, just like before.
For comparison there is some mock props with different settings.
http://puu.sh/FkQ6R/ec1f70bc06.jpg
https://imgur.com/uAxKU5Y This is how it looks when in edit mode. I tried to even tringulate it and such, but it just makes it more messy i believe.
Holy moly, WHY for the love of god did they hide it like that when it was totally fine and visible before? I was looking for ages for it in new version! Thank you so much! But now i have to fix my current problem as re-doing it would just make sure the perfect shape i craved for would be long gone.
Also THANK YOU all very much for every help you providing here, i appreciate it. I am used to work with Rhinoceros and Cinema 4D from school, but those programs dont allow me to work without license legally of course. So i chosed Blender which is supperior anyway in my opinion, just so much harder to learn.
But if you already solved your issue it is fine to ignore my question.
Nope, the thing is, i was missing tools which i was needed because they were awfully hiden. And i am willing to discuss those topics, you learn something new each time which is really nice! And i am super glad Steam has this community here.
Also i solved my issue to cut MOST VITAL part to my project, and i will just connect it to the new Cylinder which wont have much of an impact if any at all. And make sure i have more then enough verticles next time. Thank you again! But feel free to dicuss anything to the topic freerly i would love to continue discussion nonetheless as others can learn and we can find new ways for doing stuff in Blender.
Did this at the end. So i am starting from scratch. Grrrh i just wish they did not hide verticles count so weirdly urghhhh ... But hey we learn each time right?
Yep, i started from scratch. The shape of this thing is super weird, and requires a lot of editing and doing stuff around.
Me too thanks! I just wish i found it sooner! :D :-/