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Edit: What I mean by that last sentence is that you can either get the bumps to show up via refractions or via reflections, but for the latter the light needs to be just right.
The pic on the left doesn't at all look like realistic bump, it looks like not enough transparent light bounces.
Another screenshot: https://steamuserimages-a.akamaihd.net/ugc/1485578440253513134/9E8D38B5BFBBAF287CB7D7206EB31A603446BF21/
- 2.79: Changing the IOR only makes the glass more blurry only. The pattern is visible at distances greater than ten meters and Denoising "keeps" it visible.
- 2.8x: Changing the IOR also makes it more blurry, it looks more transparent, however the pattern is not visible at greater distances, in fact in the screenshot it's possible to see how the upper right corner the pattern is barely visible (about 30 cm from the camera), in the tests the glass looks strange, as if it were melted, If I apply Intel Denoinsing the glass becomes completely smooth.
What I want is the pattern to be visible at all times, in the scene the camera comes to separate about 8 meters of the glass is visible in 2.79, with 2.8x using or not IOR it's not visible.
EDIT: The image on the right are renders from a while ago, both are 64 samples but in 2.83 I was testing the Intel deonising. Despite this without denoising it looks the same, the pattern is not visible. I have a render with 1024 samples, the camera is about two meters away from the glass and with Intel Denoising, the result is the same, the glass is completely smooth (with IOR at 1.3).
Question: Your glass has a thickness, right? Cause refraction doesn't really work if your glass is just a thin polygon.
Also the pattern will manifest mostly by distorting what you see through the glass, so as long as you have a uniform color (like behind those doors) you won't see much either.
My house, is literally an exact copy created in Blender 2.79 (I've been doing the house for almost 2 years now).
- Your glass has a thickness? Yes (rectangle), one side has the flower-shaped pattern, the other is a Voronoid to give a blur effect.
- What I want? See the pattern.
With blender 2.83 the pattern is only visible by reflections. If there are no reflections, the glass appears smooth.
In blender 2.79 this pattern is visible at all times, with or without reflections. This is what I want in 2.83.