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Here's an example I've created by following your steps and increasing the contrast to absurd levels: https://steamcommunity.com/sharedfiles/filedetails/?id=2142602724
I suggest you look into the image compression settings inside the engine you are using.
It shows up in Substance Painter and in Fallout 4 engine.
I need to pull the baked bevel shader from Blender or i would.
Yeah tried that many times same thing.
Ive ever tried a simple bevel with a bevel node applied. same result.
In that image i used flat. If i use shading though you get other issues when dealing with large flat surfaces