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I wasnt sure if its neccisary for source filmmaker
But im wondering if the palm bone are of any use. Last time I checked humans cant bend their palms.
At minimum, you should have these bones for a reasonable model:
30 fingers (can be reduced to 2, depending on view distance/use etc)
2 hand/palm
4 arm
2 shoulder
3 body/spine
1 pelvis
2 head/jaw
1 neck
4 legs
4 feet
1 root
54 total - leaves a lot for 'other things'.
rigify has a gazillion bones for different reasons, find the above and delete the rest - and relationships. More than likely you would have to check parenting etc on the remaining bones and fix any issues.
Yeah I kept the ones Ill need. I removed like the ear bones,nose and etc. Kept the mouth and eyes. I dont really need cheek bones, not for sfm Ive never seen people use cheek bones. But the spine is a bit complicated but I think itll work regardless I dont know, it's shape and position concerns me but if I make too high it'll just go through the neck bone. I dont know what to do with it
https://imgur.com/9tlY0kZ
Is the hips a neccisary bone too?