Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
No idea what the reason might be, though, sorry. I am assuming it has something to do with your bake settings and/or scene/shader complexity but at this point it's just a wild guess.
Also, I found that Blender defaults the Render Device to GPU Compute (doh), I changed that to GPU Compute and it did boost rendering a bit. I don't see an option to use both, and I'm not sure why you have to reset this when I have preferences set up to use both and have my Nvidia Cuda Cores enables.
But thanks Toster, that did help quite a bit in the render speed.
You dont really need any samples at all when baking.