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Is it possible that u eventually have proportional editing set to on? Generally blender should only move the selected verticies without influencing any surrounding geometry, unless proportional editing is on.
Do yo mean sometrhing like this?
https://i.imgur.com/CShmQJ1.png
sorry i dont know how to post a link to my screenshot, but the link you sent is similar. i am trying to get the dip in the middle like in that but it is connected to flat and doesnt stand on a raised platform like that one does.
I dont think proportional editing was on because it was only the faces that are next to the one i was trying to move down were stretching to it.
(also sorry if i use the wrong words in wrong places like vertices or faces)
https://i.imgur.com/qbsCT26.jpg
I figured it out
https://i.imgur.com/lHmp8nz.png
thats what happens when i scale them
When scaling you can restrict the scaling to a certain axis by hiitting either x y z after you pressed 's' for scaling. (shift x/y / z excludes that axis ..like inverse).
In your case you should try ..S for scale and Y to restrict the effect on the Y axis. Then it will only scale the selection along that axis preventing that 'tieing a knot-effect (dont know what to call it ;D)
https://i.imgur.com/1O6HpFW.gifv
https://www.youtube.com/watch?v=TJAmOGymyHU
OP, you will probably like this, too!
https://www.youtube.com/watch?v=TTSFcsdMSk4