Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
When you're done you can delete that Key 1, or save it in case you might need it later.
It won't undo any edge or vertex splits though, so if you need to return it to being a continuous mesh you're gonna have to reweld them either manually or by selecting all the verticies and at the top of the viewport going to Mesh>Clean Up>Merge by Distance.
The feature you are looking for in the addon is called Mesh Texture. Either scroll down on the official page until you find it or click this link[renderhjs.net].