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https://www.youtube.com/watch?v=Z_9CJw7Hf4c
Edit: i should add if you want to just the texture and no shadows etc.. just bake the diffuse
https://steamcommunity.com/sharedfiles/filedetails/?id=1486813108
Smart UV is an easy way to do it but it's also the laziest way to do work as well,learning how to use seams and method how to unwrap UV map properly is the right thing for professional to do.
DONT USE SMART UV. To see how bad it is, get a scanned model, decimate it, then bake normals using XNormal or something similar (I use Substance) and you will immediately see how bad it looks. Seams everywhere, baking is not perfect etc. its just a ♥♥♥♥♥♥♥♥. If you are making a scene and something is really out of focus and dont need much detail, USE IT. Time is important. But for pretty much everything, and for games, you should never use Smart UVs.