Blender

Blender

Can Blender have a workshop on steam?
it'd be cool to share animations, rigs, models etc. with those willing to
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Showing 1-6 of 6 comments
Mika Mar 1, 2018 @ 4:48am 
This question has been asked more than 20 times, please, use the search input before creating a new question.

The answer to all is always NO. There are already pages to download models, scenarios, textures, materials, etc ...

TF3DM, TurboSquid, etc ...
Mailer Mar 1, 2018 @ 6:42am 
As Mika already stated, the question is old and the final verdict should be "no" although not only because of the reason previously stated, but also because having a workshop would require the Blender Team to actively moderate it themselves, because people would just grief it to hell. Seeing as that is the nature of many workshops on this platform.
A workshop full of startup cubes is not helpful enough to be justified.
Last edited by Mailer; Mar 1, 2018 @ 6:42am
~Frostbite~ Mar 1, 2018 @ 7:51am 
ok thanks, sorry for the repeat , only started to try getting used to blender again ever since dowloading vrchat
Scre Mar 1, 2018 @ 9:05am 
Blendswap is good and Blendermarket will make the Blender defs some cash
ॐ It'sPenko ॐ Mar 1, 2018 @ 12:15pm 
Originally posted by Mika:
This question has been asked more than 20 times, please, use the search input before creating a new question.

The answer to all is always NO. There are already pages to download models, scenarios, textures, materials, etc ...

TF3DM, TurboSquid, etc ...
I can bet that was not the real reason.



Originally posted by Mailer:
As Mika already stated, the question is old and the final verdict should be "no" although not only because of the reason previously stated, but also because having a workshop would require the Blender Team to actively moderate it themselves, because people would just grief it to hell. Seeing as that is the nature of many workshops on this platform.
A workshop full of startup cubes is not helpful enough to be justified.
Such things can be easyly stopped or take few community moderators.


Such idea for blender workshop should be on half way of becoming live. Going all around on other sites ans stuff is not for first convenient. While you download it locate and set up all stuff while you could have easyly 1click insta load it. I feel like the dev dosent care about the money but there is many people trying take that for advantage like custom addons, paying for textures. Thb thats cancer and pollygon has nice approach to it but its not still what it should be.
sry for bad english.
Mika Mar 1, 2018 @ 2:53pm 
Originally posted by ॐ It'sPenko ॐ CRO:
I can bet that was not the real reason.

Its one of the reasons but there is more. As I'm not English speaking I don't know how to write other reasons, so right now I'm using Google translator, it's not the best but it helps a lot.

One of the reasons why it would not be a good idea to have a Workshop is basically stealing jobs. To say an example. You put a file in the workshop and after some time someone decides to download it and publish it under his name. I think you will not be happy to see that.

This happens in mods such as Skyrim, which is why they recomend you to upload the mods in NexusMod instead of Steam. In Euro truck Simulator 2 there are many mods (no in steam), when you look for one in particular (for example: about two months ago I searched cars, I found 4 times the same car model, and yes, the car created by one person had been copied, the same without change anything under the name of 3 other people, in the comments people indicating it had been stolen from the original creator). That's why I think it's a bad idea to create a workshop. Already with the ArtWork I see many times the same renders as is the ring and I think it has been stolen but its really by the tutorial of "tutor4u", I made that same ring but I made many changes so that it was not the same.

It's just an example but it's because it has already happened to me that I've been robbed of works, of 3D design (cinema 4D a few years ago) and in programming (programs that I did in Visual, JavaScript, Java, etc ...).
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Date Posted: Mar 1, 2018 @ 3:16am
Posts: 6