Blender

Blender

@R+5 Feb 24, 2018 @ 4:05am
Is there a way to install the x64 version of blender through steam?
i found that its the x86, and i since my laptop runs x64, i think it may have better performace with the x64 version, right?
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Showing 1-13 of 13 comments
xdshot Feb 24, 2018 @ 4:11am 
Shouldn't it download x64?

Anyway, there is one in blender.org
@R+5 Feb 24, 2018 @ 4:16am 
yes, i have downloaded the x64 from blender`s website, but if you install the version that steam has, it will download the x86, even if your computer is x64. At least, thats what has happened to me.

rather than installing the x64 from the installer in blender.org, i would like to have the x64 trhough steam to allow steam manage the updates.
Last edited by @R+5; Feb 24, 2018 @ 4:17am
still__alive Feb 24, 2018 @ 11:18am 
https://steamcommunity.com/app/365670/discussions/0/618460171315252941/

Originally posted by Sir Brodacious:
Originally posted by Pte Jack:
I doubt it, It installs in Program X86 under the Steamapps Common
That doesn't mean anything, Steam itself installs there because Steam is 32bit. Everything on Steam that is 64-bit installs there just the same as the 32-bit programs, unless you specify otherwise. Blender on Steam is 64-bit.

I mention this as this is the top Google result for the inquiry, "is Blender on Steam 64-bit?", and want to ensure others see this.
Last edited by still__alive; Feb 24, 2018 @ 11:19am
Mika Feb 24, 2018 @ 2:44pm 
My Blender is x64 and I only use the Steam version.
My Windows 7 is x64 Home Premium and say Blender.exe, not Blender.exe*32. And I exceded 12GB of Ram with some projects. My Netbook is the same OS and blender is 32 bits because only have 3GB of RAM. But between 32 bits or 64 bits theres no difference of performance only the limitation of ram. Use Linux, this is 20 to 60 % more faster than Windows on renders xD (true history)
@R+5 Feb 24, 2018 @ 11:45pm 
Originally posted by Mika:
My Blender is x64 and I only use the Steam version

How you can I check which version of blender you are using? inside blender the only thing available is the number of the version, but not if its the x64 or x86
@R+5 Feb 25, 2018 @ 12:35am 
but system info is mostly about users system rather than which version blender is...
i checked the generated file, and the only thing related to blender which says is version x64 is python, so im not entirely sure if the exe is the x64 version.
Last edited by @R+5; Feb 25, 2018 @ 12:35am
@R+5 Feb 25, 2018 @ 4:20am 
thanks, rafael. i just checked it again. i thought the machine x64 in flags was about my computer rather than a description of the software.

is it a goo idea to have also an x86 version to use some plugins? which would be worthy to check or have at hand?
Last edited by @R+5; Feb 25, 2018 @ 4:21am
Mika Feb 25, 2018 @ 7:44am 
The difference is you can use more than 3.4GB of RAM on x64, If you not sure you can try to copy paste the start cube with Shift-d to reach 4GB of RAM, If blender crash then is 32 bits, if not is x64. The plugins... works same 32 or 64 because there isn't exist plugins for 32 or 64, only install and try, if not works that plugin then isn't compatible with that version of blender. At least, as far as I know, it's like that. Cinema 4D yes, there are to download plugins for 32 or 64 bits in blender I have never seen anything like it, and on Cinema 4D the render time in x32 is 2 ~ 4 times more than x64. In blender is the same time, no changes the time (depend of your HW). In Linux the x64 can crash with some plugins and render time (32/64) is more faster than Windows.

Looking in google, I found (logically) that a job in Blender x64 can not be used in blender x32.
Last edited by Mika; Feb 25, 2018 @ 7:46am
@R+5 Feb 25, 2018 @ 8:17am 
i updated my laptop to have 16gb in ram, so that was one of the reasons i wanted to know for sur if i had the right version of blender. i also tried sometime ago a few versions of ubuntu and mint, but since i also wanted to try games that wont run there and one or two programs (canon photo pro; if i could run this one, i would probably use windows only for gaming), i changed back to windows.

i also need to learn how to backup properly a full drive under linux, since i havent checked if theres a better option than clonezilla, and if its easy for restoring the system (from toying with ubuntu i lost at least two times my configuration in previous attempts, but since i had a different disk with windows, i just swapped it back).
Mika Feb 25, 2018 @ 10:10am 
You can use a partition of 10GB only for ubuntu and render with blender. I don't use ubuntu, only Windows, total I lost my time with youtube or programing in PHP/Java, why not with windows on renders looking squares? xD

Well... 16GB RAM, I have 16GB and never reached up to 4GB on big renders, like GPU the maximum I reached is 2.3GB of VRAM. If you optimize well your project then is not needed to much ram and vram. With Cinema 4D yep, you need alot of RAM, 16GB + 48GB is not enought for Cinema 4D for a small render. But blender don't need that quantity. I work on my laptop with 3GB and Dual Core of 2.3GHz and no problem for work with 2 - 3 millions of poligons/vertices but is hard to get that amount of vertices on big scene. I have project of car with all pieces, the first 3 months wihout optimize about 3 millions of vertices (2.6GB ram + 4GB Virtual), save aprox 800MB and 12 hours of render 256 samples by CPU Quad core 3.6GHz. Optimized, about 700.000 vertices (500MB RAM + 200MB Virtual), save 40MB and render 20 minutes aprox. same result different times and memory. So, blender 32 bits is enought for do incredible renders hyperrealistics, I have 16GB for nothing actually, I bought that amount when working on Cinema 4D but now... If I reach 8GB is for one or two games.
Last edited by Mika; Feb 25, 2018 @ 10:11am
@R+5 Feb 25, 2018 @ 2:06pm 
i once liked the idea of double booting if i ever managed to keep a stable installation after messing with the interface, but since evry time i went too far with a new modification or accidentaly unistalled something the wrong way, i think is safer to avoid it and have ubuntu in a separate disk.

I havent started studying blender, but would like to learn the basics for 3d modeling, camera tracking and video editing mostly, and work with lightworks and natron too. The reason i upgraded ram wasnt only games, but to work with photos. im practicing a little gimp, since i want to ditch photoshop; in most cases i think is overkill: is fine for editorial and graphic design jobs, but for most common photo editing tasks i think gimp can archive the same quality, and if not, there are other programs less devious than photoshop with its montly payment model. for digital painting i think krita is probably better.
Mika Feb 26, 2018 @ 5:42pm 
That's great. I have a friend who works in photography and uses a MAC computer with 16GB of RAM to work the images in RAW.

I have been working with free software for years and no problems at the moment. Before I used Photoshop, cinema 4D and AfterEffects. Now I use Gimp, Blender and Windows Movie Maker. I do the same but without paying xD. If I have to make a video composition I do it directly in blender, maybe 5 minutes of video editor would be enough but instead I waste hours rendering a video in blender adding the effects. LightWave is great but if you don't pay its very limited. Natron I didn't know, I'll try it.

If you want to learn Blender I recommend you look at "Blender Guru", Andrew is the best in this field, you also have "Tutor4u" which has both Blender and Gimp.
@R+5 Feb 27, 2018 @ 12:23am 
well, natron is similar to afterfx, but while afx is layer-based, natron is node-based. from what i have read, node-based editing can be more powerful and flexible than layer-based, the downside is that it can look confusing if you havent tried that kind of editing previously (but if you use blender, you may know a little about it).

you should try lightworks for video editing: is very basic and free, and has few limitations for common tasks. Maybe open shot could also be another alternative.
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Date Posted: Feb 24, 2018 @ 4:05am
Posts: 13