Blender

Blender

hellatze Sep 29, 2017 @ 1:57am
3ds max setting ?
i am experienced 3ds max modeller. so i want to applied to blender as well.

currently blender 3ds max are confusing. i need to change it.
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Showing 1-10 of 10 comments
Hayden's Studio Sep 29, 2017 @ 2:46am 
File > User Preferences > Input > Under "Presets" change it to 3ds max.
Also change the tab on the right called "Blender" to 3ds max.

Make sure you click "Save User Settings" when done!
Last edited by Hayden's Studio; Sep 29, 2017 @ 2:48am
hellatze Sep 29, 2017 @ 3:49am 
Originally posted by Hayden's Studio:
File > User Preferences > Input > Under "Presets" change it to 3ds max.
Also change the tab on the right called "Blender" to 3ds max.

Make sure you click "Save User Settings" when done!
do you read "currently blender 3ds max are confusing part ?"

i mean the shortcut are diffrent from what i learn from 3ds max. (some of it)

Hayden's Studio Sep 29, 2017 @ 4:28am 
Yeah, i did mate.

As mentioned above, you can change some of the Mouse/Key Inputs to match 3ds max's. This should make it more comfortable to learn Blender perhaps? Not sure, i currently use both Blender and Maya together hand in hand.

Just a note, it's not clear in what you actually want. But there are tons of fantastic tutorials out there, to start off you can watch this: https://www.youtube.com/watch?v=JYj6e-72RDs
BATTLExxBEDDALL Sep 29, 2017 @ 1:34pm 
Hey Hayden,
You say you use both Blender and Maya... do you have Blender set to Maya controls? if so, does this cause any issues for you with some tools not working or 3rd party add-ons being designed around the Default Blender set-up?
cheers
Hayden's Studio Sep 29, 2017 @ 11:07pm 
@BattlexxBEDDALL, i use the default settings for both Blender and Maya so can't comment on that. But, i would assume there would be some conflict between tools since they act differently in other programs, as well as having different key mappings...

Alright just tried it out. There seem to be a few problems(Extrude being CTRL + E in Maya, H to hide, etc) don't work, these can be changed in the input manager so not a big deal. But all the core keys(QWER, 12345, F to focus, X grid snap, V vert snap, etc) and mouse inputs work as intended. As far as 3rd party add-ons, if your inputs are correct then you shouldn't have any problems using them.
gabrielmraphael Nov 23, 2017 @ 3:31am 
Hi, anybody have a quick keyboard shortcut guide to use with 3dsmax interaction inside blender?? I haven't find on the internet yet, and all tutorials about blender using Blender interface shortcuts.. So no use for max users that is migrating to blender. If anybody have a layout or guide for that. Thanks
Last edited by gabrielmraphael; Nov 23, 2017 @ 3:32am
M4SKUER4IDER Nov 25, 2017 @ 4:37am 
im a user 3ds max too but blender never be a 3dsmax to set it as 3dsmax. You just need time to use it and everythnig will be ok after you use it
☺lluismolon☻ Nov 25, 2017 @ 4:38am 
I love blender comunity in 5m u answer anything
gabrielmraphael Nov 25, 2017 @ 10:31am 
Jon I've working with 3d max since 2003... Is not just "jump" to another software.. But Yes I'm working better everyday with blender, and loving it. Just a matter of time to convert workflow.
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Date Posted: Sep 29, 2017 @ 1:57am
Posts: 10