Blender

Blender

Aiavaso Dec 2, 2017 @ 1:57am
is this possible to open .blend file like .zip file and hide some files in it?
if you will append some file,you will notice what .blend file opens like folder with subfolders like "Materials","Scene","Object',etc. Isnt this something like zip file? Is possible to open .blend file and for example hide "text.txt" in "Material" folder? Will it cause crashes or other problems?
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Mike Morkleson Dec 2, 2017 @ 10:43am 
that depends...
I don't know much about .blend, but if its an archive file then you can open it by changing the extension to .zip or .rar and opening with a program like 7zip or winrar...
but if its really a file that directly holds data, than you can't do what you're asking.
cr4nkz Dec 3, 2017 @ 1:23pm 
Sure. Blender has a function to include everything used in the scene into the blend file.
Aiavaso Dec 3, 2017 @ 11:11pm 
Originally posted by cr4nkz:
Sure. Blender has a function to include everything used in the scene into the blend file.
is possible to unpack/pack stuff from/to .blend file with something like winrar?
Mike Morkleson Dec 3, 2017 @ 11:37pm 
Originally posted by AiavasoYKT:
Originally posted by cr4nkz:
Sure. Blender has a function to include everything used in the scene into the blend file.
is possible to unpack/pack stuff from/to .blend file with something like winrar?
if you change the file extension to .zip then in theory it can be opened like a zip, assuming .blend is indeed an archive file.
Mailer Dec 4, 2017 @ 12:24am 
Theoretically it is possible to make notes inside Blender using a pencil of choice.
I wouldn't bother changing the file extensions just to include a .txt file, especially considering the fact that the .txt file can't really interact with anything else within the .blend file as far as I know.
If you want to add something solid to a blend file then why not just import it normally and save? That's the definition of a scene isn't it, and Blender treats every .blend as one.
Last edited by Mailer; Dec 4, 2017 @ 12:27am
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Date Posted: Dec 2, 2017 @ 1:57am
Posts: 5