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But, Blender is a full blown 3D editing tool, it doesn't carry a 800 dollar price tag and you can do almost everything in it that you can do in ZModeller and the ZBrush sculpting tools.
All 3D modelling software carry a huge learning curve and it all boils down to user preference. For simple low poly work, stick with blender. As your skill improves and you move forward, then look at the high dollar programs to enhance your work flow.
Zbrush is WAY better at sculpting than Blender is. I think Blender is very likely vastly better in all other areas however. I did watch a couple tutorial videos for doing basic modeling in Zbrush, but I was not impressed in the least. The basic box modeling in Zbrush looks very slow and unwieldly compared to doing it in Blender. If you are just doing low poly stuff, then I wouldn't even consider Zbrush.
BTW any software can be had for free but yeah
I'd suggest watching people use it in youtube vids before you decide yes or no.