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Here's a tip for you as well.
If you have the Mirror option turned on and you want to create Left/Right bones across the X axis from a center bone, you can use SHIFT+E to extrude the Left and Right bones. You can then Disconnect them from the parent and drag one of them, the mirror bone will drag to the proper position on the opposite side.
The problem I keep noticing is it seems to be ignoring the mirror effect partly (flipped correctly) but it ends up positioning it between my original bones on the left side instead of aligning to my right side, the mirrored bones disconnect from the middle bone structure.
It's weird because my origin seems to be aligned correctly and I can't seem to figure out why it's behaving this way. I know my bone structure is fine and I even tried a basic simple bone with a bone going left to replicate the problem and it keeps happening oddly.