Blender

Blender

Red line meshes
So i imported Pip model from Xnalara to SFM, and i looked a problem:
http://i.imgur.com/KAfebbu.png
And i looked in Blender: http://i.imgur.com/VbZM8SW.png
I guess i must remove the red lines~ How can i fix it?
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Showing 1-6 of 6 comments
Mailer Mar 17, 2017 @ 3:07am 
I don't think those red lines affect how the model ends up looking. I've already ported Pip to Garry's Mod and I can't recall if it had colored lines in the mesh, as shown here.
However, I have worked on a model, namely Drogoz, also from Paladins, and that model had * blue* lines in it at random spots, although I never had any issues with that and ignored it.
The model was fine after export and compiling.

Do these colored lines serve a function of any sort?
I am honestly as curious.
Last edited by Mailer; Mar 17, 2017 @ 3:13am
Mr Chappy Mar 17, 2017 @ 8:28am 
The red edges(lines) are those marked as seams for the UV unwrap. You can leave them where they are without any trouble.
Those marked as blue in the second post are probably marked as sharp, which can be used in a few different ways.
Last edited by Mr Chappy; Mar 17, 2017 @ 10:05am
Pte Jack Mar 17, 2017 @ 9:18am 
+1
Originally posted by Mr Chappy:
The red edges(lines) are those marked as seems for the UV unwrap. You can leave them where they are without any trouble.
Those marked as blue in the second post are probably marked as sharp, which can be used in a few different ways.

You don't want to mess with those, the seams allow the model to unwrap to the current UV map.
Mr Chappy Mar 17, 2017 @ 10:21am 
Originally posted by Pte Jack:
You don't want to mess with those, the seams allow the model to unwrap to the current UV map.

AFAIK you can delete them after the unwrap is done and it will still work fine. Works in Blender, SP2, and Unity with the seams deleted after unwrapping.
That it not to say I recommend deleting them on a project as you would have to mark them all again if you ever wanted to alter the model or change it's current UV layout! So it's best to do as Pte says and leave them alone!
❖DarknessRingo❖ Mar 17, 2017 @ 10:57am 
video pls?
Pte Jack Mar 17, 2017 @ 10:09pm 
Video of what? you asked what the red lines were, we told you. They are seams used for unwrapping the mesh to UV Maps.
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Date Posted: Mar 17, 2017 @ 2:56am
Posts: 6