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The green one, appears to be longer than the blue one, meaning the green one has more frames than the blue one.
I'm just kind of guessing at this point, but it looks like you've exported the video at two different framerates and are trying to export both of them from Blender at the same framerate, 29.97.
This will cause the video to have similar issues to what you are having, because the 2 different framerates aren't compatible with the Blender framerate...
Blue Video
but this single file
Have you tried rendering the video to see what the finished video looks like?
Sometimes, previewing the video in Blender doesn't always reflect how the final video will look.
EDIT: I need layers for video editing. But this does not exist in Windows Movie Maker (WMM giving me 30fps every video)
You should edit the audio file to shorten it to match the length of the video file, or add more frames to the video file to make it longer, which ever will work better for you.
Oh god!! Don't use Windows Movie Maker! That software is absolute trash...
There are free video editing software out there, do a Google search and use one of those.
I remember tried edit audio files.
What software?
I have tried a majority and all of them have encountered such problems. Excluding Movie Maker
http://download.cnet.com/VSDC-Free-Video-Editor/3000-13631_4-75764187.html
It looks to be pretty decent based on it's ratings.
I think Sony Vegas has a free trial version, though it's probably limited due to it being a free trial.
I use Adobe Premiere, it's not free, but I use it for my work, so I had to fork out the cash for it...
Second, if you're trying to sync the audio with the video, In the video editor, in the timeline menu options there is a button there that says No Sync, change that to AV-Sync.
Third, your video resolution is set to 1920x1080 but your resolution is only set to 50% (faster render time, but poor quality)
Fourth, you can't determine if something is too fast or too slow by scrubbing the timeline. Computers can't render fast enough to keep things in true Sync doing that. The only way to determine if things are out of sync is by actually doing the rendering and watching it in a player after it is done.
I think the whole problem is about my computer.
Thank you for trying to help.