Tom Clancy's The Division

Tom Clancy's The Division

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Merki™ Mar 27, 2016 @ 5:56pm
Stability and Initial Bullet Stability (IBS)
Based on a couple videos people have posted, we have all came to believe that Inital Bullet Stability increases the stability of the inital shot, right? Pretty self explainatory with the given name, but maybe not for everyone. So a dev from Massive commented and stated "I can confirm that it's the first shot stability, i e much the first bullet kicks the weapon". Which really doesnt explain much more than its given name. Because technically, wouldnt the first shot be the first bullet in the clip?

Anyways, with that vague and obvious description, im pretty sure the intial bullet stability info is incorrect or needs more of an explaination. And here is why:

If you actually fire when using a scope (Tested with a x15), stability reduces the vertical recoil after each consecutive shot and with the IBS it doesnt affect the vertial recoil at all with any of the shots; even the first shot which it is believed to. When i stacked 2 mods with just stability and 2 mods with just IBS. (Total of 60% stability and IBS, give or take) With Stability, there was nearly no recoil at all and stayed pretty much on target. With IBS it still seemed to have no affect with any of the shots, especially the first shot.. -- With that being said. I would like others to test as well incase this is an isolated issue with my build i cant figure out - with both Stability and IBS scoped. Stacking all Stability or IBS for a more noticable difference.

I thought maybe its broken when scoped or not intended when scoped. Im curious what others will come up with. Because i find no use for IBS atm while scoped.

Build I tested with:
Covert SRS and Custom M44
  • Grip #1: 30% Stability & 18% Accuracy
  • Grip #2: 30% IBS & 18% Accuracy

  • Barrel #1: 29.5% Stability & 18,5% Accuracy
  • Barrel #2: 37.5% IBS & 20% Reduced Threat

  • Magazine: 83.5% Mag Size & 22.9% RoF
  • Scope: x15
Total: 59.5% Stability and 67.5% IBS

This was intended to be a quick post, so I apologize for no links or any of my own recordings, but im sure anyone looking at this has already seen the 3 videos on youtube. I will record my tests if necessary, but hoping we can all be honest with our findings.
Last edited by Merki™; Mar 27, 2016 @ 5:59pm
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Showing 1-15 of 18 comments
Landor Mar 27, 2016 @ 6:08pm 
If I'm not mistaken, Massive has it so that the first shot will have a larger recoil than the shots after that. The IBS lowers that initial recoil. While stability lowers the recoil of all the shots.
Merki™ Mar 28, 2016 @ 7:58am 
Originally posted by Landor:
If I'm not mistaken, Massive has it so that the first shot will have a larger recoil than the shots after that. The IBS lowers that initial recoil. While stability lowers the recoil of all the shots.

Yea, Thats what I thought too. But the recoil is the same on all the shots (while scoped) with 0% IBS and 67.5% IBS. I have only tested it on 2 different bolt action marksman rifles with a x15 Scope and see no difference what so ever.

With the 2 bolt action marksman rifles i have been using - with Stability (59.5%), each consecutive shot gets less and less recoil to the point the cross hairs barely moves. But this goes against what everyone has been claiming about select fire and burst fire guns benefiting more from IBS.

Massive pretty much paraphrased the name of the stat which was self-explanatory to begin with and wouldnt answer any follow up questions on IBS.
Sekkuar666 Mar 28, 2016 @ 8:02am 
Originally posted by Landor:
If I'm not mistaken, Massive has it so that the first shot will have a larger recoil than the shots after that. The IBS lowers that initial recoil. While stability lowers the recoil of all the shots.

I'd think that's what's expected in a real life scenario
The first shot you're just holding the weapon with some average strength,
but once you feel the recoil, your body will adjust your strength to lessen it on the following shots
3LiON Mar 28, 2016 @ 8:15am 
How does the game counts initial and the second shot exactly?

Let's say I shot a bullet, then hid under the cover, then shot another bullet, both shots will be initial?
Last edited by 3LiON; Mar 28, 2016 @ 8:16am
GSPOTxJESUS Mar 28, 2016 @ 8:50am 
tbh I don't have time to do that nerd number crunching calculations so I just sell/deconstruct all the gears that have IBS because Stability is just better since it works all the time.
Sekkuar666 Mar 28, 2016 @ 8:52am 
Originally posted by 3LiON:
How does the game counts initial and the second shot exactly?

Let's say I shot a bullet, then hid under the cover, then shot another bullet, both shots will be initial?
probably first bullet after aiming/reloading yeah
Merki™ Mar 28, 2016 @ 4:13pm 
Originally posted by Sekkuar666:
Originally posted by 3LiON:
How does the game counts initial and the second shot exactly?

Let's say I shot a bullet, then hid under the cover, then shot another bullet, both shots will be initial?
probably first bullet after aiming/reloading yeah

Thats what im trying to figure out too. Ive tested with initial bullet after reload and with moderate time between shots, but the recoil is all the same. Because Massive's comment was "first shot".
But it doesnt specify if its first shot of a spray or of a clip. I keep seeing comments where people are saying to put IBS on LMG's and Burst weapons also. But they are still all unaffected. So truthfully, i have no idea how it works or what it does. Im going to assume its broken atm.
Merki™ Mar 28, 2016 @ 4:15pm 
Originally posted by ♥♥♥♥ Ensider:
tbh I don't have time to do that nerd number crunching calculations so I just sell/deconstruct all the gears that have IBS because Stability is just better since it works all the time.

And i do agree. Stability is much better considering it affects every consecutive shot for even a bolt action rifle. Makes IBS pointless even if it did work.
yusupov Mar 28, 2016 @ 4:16pm 
you are saying they are only unaffected when using scope though? LMG or AR with high IBS seems beneficial to me and you rarely need to use a scope...
Lunethex Mar 28, 2016 @ 4:24pm 
IBS ... Irritable Bowel Syndrome?
Merki™ Mar 31, 2016 @ 7:43am 
Originally posted by yusupov:
you are saying they are only unaffected when using scope though? LMG or AR with high IBS seems beneficial to me and you rarely need to use a scope...

This is in reference to Marksman rifle in particular. I havent tested IBS with any of the other guns. The idea everyone has is that select fire weapons benefit from IBS opposed to a weapon you hold and spray. But that doesnt seem the case. Stability seems to have a great affect while scoped, meanwhile IBS does absolutely nothing.

my findings are only based on scoped (x15) marksman rifles, specifically Covert SRS and Custom M44. Didnt test affects of over shoulder firing
PyroPaul Mar 31, 2016 @ 8:28am 
chalk it up as a useless stat.

Initial Bullet Stability is supposed to be something that mostly influences Assault Rifles and SMGs which are supposed to be fired in short bursts, rather then marksman rifles where you'll fire more slowly to realign shots.

The problem is... it is barely noticable.
Joikax Mar 31, 2016 @ 9:21am 
Tested this aswell over the past week with my Socom M1A and IBS really doesn't seem to do anything as far a marksman rifles go. General Stability always seemed to help the recoil be more stable and predictable but IBS did absolutelly 0 to help.




There are certain cases where I notice some improvement though, namelly on weapons such as the Vector, MP5, Scar, HK and a few others.

If you've ever played with a Vector (and I'm sure most of you have) you know the weapon has a weird/random kick to the sides once every so often when you fire and then it goes back to being centered. This happens more often when you try to fire it one bullet at a time but when you hold fire it happens once ever 5 or so bullets aswell. In these cases, initial bullet stability helped correct that unpredictable side kick. It did not affect the general stability of the weapon though, it would still recoil like crazy but the side kick was barelly noticeable with around 40% IBS bonus.








That said, There are plenty of glitches and things that are not working as they should, IBS could be one of them. And just because a Dev says it "should" work like this does not mean it currently is the case. They don't provide much info on how exactly all the stats interact with the game and what we see... so how are we so sure devs even know what they themselves coded in it?


...Most notable example right now being Body Armor with the Reckless Talent. It's suposed to give a 12.5%/13% bonus to your damage while making you take 10% more damage, but currently it is giving you the damage bonus AND 10% damage resistance. So it's making you more durable with increased DPS as opposed to squishier with increased DPS.º


If you feel like something isn't working then DON'T USE IT, simple
Joikax Mar 31, 2016 @ 9:22am 
Originally posted by PhellAsleep:
Stability may also represent recoil/spread recovery speed.

That has been said and confirmed through testing to be Accuracy
Merki™ Mar 31, 2016 @ 5:06pm 
Originally posted by Joikax:
Tested this aswell over the past week with my Socom M1A and IBS really doesn't seem to do anything as far a marksman rifles go. General Stability always seemed to help the recoil be more stable and predictable but IBS did absolutelly 0 to help.

There are certain cases where I notice some improvement though, namelly on weapons such as the Vector, MP5, Scar, HK and a few others.

If you've ever played with a Vector (and I'm sure most of you have) you know the weapon has a weird/random kick to the sides once every so often when you fire and then it goes back to being centered. This happens more often when you try to fire it one bullet at a time but when you hold fire it happens once ever 5 or so bullets aswell. In these cases, initial bullet stability helped correct that unpredictable side kick. It did not affect the general stability of the weapon though, it would still recoil like crazy but the side kick was barelly noticeable with around 40% IBS bonus.

That said, There are plenty of glitches and things that are not working as they should, IBS could be one of them. And just because a Dev says it "should" work like this does not mean it currently is the case. They don't provide much info on how exactly all the stats interact with the game and what we see... so how are we so sure devs even know what they themselves coded in it?

...Most notable example right now being Body Armor with the Reckless Talent. It's suposed to give a 12.5%/13% bonus to your damage while making you take 10% more damage, but currently it is giving you the damage bonus AND 10% damage resistance. So it's making you more durable with increased DPS as opposed to squishier with increased DPS.º

If you feel like something isn't working then DON'T USE IT, simple

Thank you for your testing and confirmation with IBS. And I did notice all those weapons you mention do have a high horizontal recoil, in that case i would just use horizontal stability. And any gun intended to be used as an automatic its probably best to use Stability anyway.

I started this thread initially to verify IBS's effectiveness with select fire weapons such as marksmen rifles, particually when scoped because thats when recoil is most noticable with weapons with low RoF. I keep seeing people praise the mod for LMG's, Burst and Marksman rifles, yet it has no effect. I do agree that IBS is probably broken and It goes without saying to NOT use something if it doesnt work, thats why I dont use it. I was just trying to figure out why everyone else was.
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Date Posted: Mar 27, 2016 @ 5:56pm
Posts: 18