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Each headshot reduces cooldown of skills by 5.5%
Killing an enemy removes negetive status effects
Critical hit damage is dealt as health to you for 3%.
Combine that with the pulse tech skill for increased crit damage and chance and I usually just stand out in the open and outheal the damage being dealt to me, sometimes even from DZ bosses. Also with cooldown removal from headshot you can constantly spam all your skills. I usually run with a med station and tech pulse with tech signature if stuff gets tough.
Beyond that, where's the best place/best way to get HE weapon mods?
So yeah its my main gun for the DZ, with a Pakhan and Vector for very long range/very short range. The Vector has even btter crit chance and handling, but its only useful for 10 feet before the pershot damage tanks.
Also I like the white/black scheme much better than the bling style gold on most other named guns.
Yellow magazine on it can boost that to 40+.
yeah where to find it?