Tom Clancy's The Division

Tom Clancy's The Division

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adolphite 13 września 2017 o 20:28
How do they heal so fast in pvp and pve
I dont heal us fast as youtubers and wondering what I am doing wrong. This is my stats


primary: 297k with 7295 firepower

Toughnes 253k with 3254 stamina

Skillpower 147k with 4042 electronics

skill haste 45%

Signature resource gain 7%




I am wearing a vigorus chestpiece.
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Wyświetlanie 1-15 z 23 komentarzy
Reborn 13 września 2017 o 20:30 
pop both medkit and heal
adolphite 13 września 2017 o 20:34 
Początkowo opublikowane przez Reborn:
pop both medkit and heal
isnt the medkit the same as heal?
Reborn 13 września 2017 o 20:35 
Początkowo opublikowane przez adolphite:
Początkowo opublikowane przez Reborn:
pop both medkit and heal
isnt the medkit the same as heal?
the skill
WinterGale 13 września 2017 o 20:53 
Początkowo opublikowane przez Reborn:
Początkowo opublikowane przez adolphite:
isnt the medkit the same as heal?
the skill

Thanks, it never occured to me to do it this way.
Illijixz 14 września 2017 o 2:58 
they might be using "refreshed" mask as well. 30% more healing when at the last segment of health. around 140k skill power should give you 150k HP gain on "overheal" with "first aild self heal" performance mods. considering nowadays everyone has much or less 200k hp. that heal can 1 shot overheal you from last segment of HP
Also make sure your talents are set correctly. There is a talent that when you use a medkit you gain 20% damage resistance for 10 secs. Everyone uses this. Some even use a medkit before you start firing just for that reason.

Another good talent for pvp is 'On the Move' so when you kill someone or even a weak npc nearby you gain another 30% (cant quite remember) damage resistance for 10 secs.

Lots of good little tricks that should become part of your pvp strategy
oh and also 6% self heal mods in all 4 performance mod slots. Definitely needed with 147k skillpower.
WinterGale 14 września 2017 o 15:56 
Początkowo opublikowane przez Firebox /̵͇̿̿/'̿'̿ ̿:
Also make sure your talents are set correctly. There is a talent that when you use a medkit you gain 20% damage resistance for 10 secs. Everyone uses this. Some even use a medkit before you start firing just for that reason.

Another good talent for pvp is 'On the Move' so when you kill someone or even a weak npc nearby you gain another 30% (cant quite remember) damage resistance for 10 secs.

Lots of good little tricks that should become part of your pvp strategy

Thanks everyone for these tips. I'm a veteran noob but all these basically made pvp more enjoyable. (I mean it didn't turn me into a tank or anything but it made pvp combat more satisfying).
Illijixz 15 września 2017 o 1:42 
if you wanna get better in PVP there are unspoken rules that will give you an edge

1. be the 1st one who peaks near a corner. due to in game lag / delay. the 1st dude who sees the other will start shooting faster. thats why you see people reacting slowly to the damage they take or even dying and calling others hackers.

2. this is a RPG games. stats matter and current meta favors damage over tankiness due to damage scales better than tankiness. always be aware of the meta and act according to that.

3. play according to your and your enemies strenghts. this requires awareness and game knowladge.

4.and the thing most frustrates me is people ♥♥♥♥♥ catting around and not shooting enough. every bullet counts. ive killed so many people in group fights while on half hp. i see so many people staying behind cover and waiting while a total assault is going on around them in last stand.
Illijixz 15 września 2017 o 1:47 
i forgot to mention. if you cant 1v1 win 70% of the time. considering your AIM is at par with their aiming skill . go for more damage. forget about skill haste. you dont need cooldown reduction when you are dead. roll crit chance and crit damage on your gloves and masks. make sure you can 1v1 s than optimize your loadout after that.
Illijixz 15 września 2017 o 1:51 
The Division | The Guide To Higher/More Damage | Additive vs Multiplicative

https://www.youtube.com/watch?v=iPZ_LdUZ17Q
adolphite 15 września 2017 o 3:29 
Początkowo opublikowane przez Illijixz:
i forgot to mention. if you cant 1v1 win 70% of the time. considering your AIM is at par with their aiming skill . go for more damage. forget about skill haste. you dont need cooldown reduction when you are dead. roll crit chance and crit damage on your gloves and masks. make sure you can 1v1 s than optimize your loadout after that.
you dont use skill haste at all?
Illijixz 15 września 2017 o 5:05 
i do, skill haste doesnt help you kill faster or survive a burst vs burst fight. thats why quote from my post :

f you cant 1v1 win 70% of the time. considering your AIM is at par with their aiming skill . go for more damage. forget about skill haste. you dont need cooldown reduction when you are dead.
Ostatnio edytowany przez: Illijixz; 15 września 2017 o 5:06
adolphite 15 września 2017 o 5:19 
Początkowo opublikowane przez Illijixz:
i do, skill haste doesnt help you kill faster or survive a burst vs burst fight. thats why quote from my post :

f you cant 1v1 win 70% of the time. considering your AIM is at par with their aiming skill . go for more damage. forget about skill haste. you dont need cooldown reduction when you are dead.

That makes sense a lot. What's the point of skill haste if you are not surviving your 1v 1. Good thinking!

I am not doing well in pvp so I going to go by your logicm. Going to focus on my hitting power until I am good.

The build I created after reading this cause 26514 damage per bullet hit. Those numbers were popping up when I tried it at the firing station. My skill haste is at 27% with 97% critical damage and 16% chance. Will try some pvp over the weekend and see.

By the way, do you like booster shot or overdose?
M3rcer 15 września 2017 o 5:21 
Imo if you're running vigorous you should run booster shot. If not run overdose.
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Data napisania: 13 września 2017 o 20:28
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