Tom Clancy's The Division

Tom Clancy's The Division

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Why Online Required if Campaign?
I just got this recently directly off uplay and am still getting through the campaign and learning how to play. I just tried launching it with uplay in offline mode with my internet still connected and it wouldn't let me launch the game.

It's funny seeing other players in the safehouses but I really don't need to see that right now as I try to learn the nuances of the game and grind missions. Would be really nice to be able to play offline if you're not looking to join with others yet.

Not saying this is a big deal breaker or anything but I will probably avoid games like this in the future if there is no option to play the single-player mode offline, so you can focus more on learning aspects at least. I like the game a lot so far and will probably want to do an entire second play through before I even consider co-op or pvp.

I also saw some global chat one session keep popping up outside the safe houses. Is there a way to turn that off at least?
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there a filter option in the chat
, turn off the one has area's name
Viimeisin muokkaaja on TrisXD; 5.10.2021 klo 18.55
I read that the reason is:

- Single codebase for all platforms.
- Some old consoles could not handled the load so they moved a bunch of code to the servers.
- Overloaded servers and overloaded internet on the server side.
- Ubisoft seems to be doing this in all recent games.

Result = Game crippled on PC even when playing single player, and no ability to play disconnected. Sigh.
Viimeisin muokkaaja on zOldBulldog; 6.10.2021 klo 0.58
WHy is it online only? Because you still have to connect to Ubisoft servers to play, the game is DLd on your PC, but on thier servers to actually play. Probably something like how Deadside does it. It has no singleplay option, you gotta join a server even if its a 0 player server. So, your playing singleplayer in a multiplayer game.
Lord-Knight Fandragon lähetti viestin:
WHy is it online only? Because you still have to connect to Ubisoft servers to play, the game is DLd on your PC, but on thier servers to actually play. Probably something like how Deadside does it. It has no singleplay option, you gotta join a server even if its a 0 player server. So, your playing singleplayer in a multiplayer game.

There's no reason why you can't self-host offline like you can in other games that are primarily geared for more than one player. But they give solo offline options because they don't want to shut those types of players out.

Oh, well. I will be passing on The Division 2 for sure then.
zOldBulldog lähetti viestin:
Result = Game crippled on PC even when playing single player, and no ability to play disconnected. Sigh.

I felt that, lol.
Same reason why Path of Exile and others MMO-RPG games requires it. You cannot go offline on a MMO game my dude. There's no way for the game to tell if cheating happens if you're offline. Not to mention making an "all online" game makes it impossible for pirates to crack the game.

Enough reasons imo.
Santos lähetti viestin:
Same reason why Path of Exile and others MMO-RPG games requires it. You cannot go offline on a MMO game my dude. There's no way for the game to tell if cheating happens if you're offline. Not to mention making an "all online" game makes it impossible for pirates to crack the game.

Enough reasons imo.
But it's not an MMO and they still have hackers anyway. Even if you'd have to make a seperate new character just for online and have to do some leveling again or whatever, even that would be fine for us who just want a nice quiet offline game first and then maybe do some online later.

And Dark Zone offline could have been limited to simply exploring and maybe give you some random AI enemies every now and then to keep it interesting. Maybe have a couple of random and respawning low-key missions or whatever. The campaign, visuals, and general gameplay are all great, but it's just a mess the way they tried to lump this all together and force PVP play for the PVP parts of the map that you'd otherwise never be able to see. Let's not forget though that I'm not even first talking about that it should all be offered offline necessarily - my initial hope was to at least be able to access everything else but that part of the map offline...

That said, maybe one day when they shut down the Division 1 servers for good they'll give us a proper offline only mode and do something about what would otherwise then probably just be a walking simulator in the Dead Zones. In a way, they almost painted themselves into a corner there. Unless of course they're going to just close it off and say, "Sorry, but these areas are now off limits because the game can no longer be serviced online." And this is exactly why I'll never risk picking up another title like this again.

I'll do the PVP at some point, but only because if I want to explore those areas then I have to. And I don't even really care about the special loot or rankings or whatever - I really just want to see the sights and maybe have a couple of interesting AI or co-op side missions at least. Maybe pay-to-play offline solution would work within their profit projections. I mean if it was like a cheap DLC then I might consider it, but they'd probably draw too much general hate for that so maybe that wouldn't work after all.
ah because its an ONLINE multi player game
you kinda asking for a mmo to be avialable offline facepalm.
rygarg lähetti viestin:
Santos lähetti viestin:
Same reason why Path of Exile and others MMO-RPG games requires it. You cannot go offline on a MMO game my dude. There's no way for the game to tell if cheating happens if you're offline. Not to mention making an "all online" game makes it impossible for pirates to crack the game.

Enough reasons imo.
But it's not an MMO and they still have hackers anyway. Even if you'd have to make a seperate new character just for online and have to do some leveling again or whatever, even that would be fine for us who just want a nice quiet offline game first and then maybe do some online later.

And Dark Zone offline could have been limited to simply exploring and maybe give you some random AI enemies every now and then to keep it interesting. Maybe have a couple of random and respawning low-key missions or whatever. The campaign, visuals, and general gameplay are all great, but it's just a mess the way they tried to lump this all together and force PVP play for the PVP parts of the map that you'd otherwise never be able to see. Let's not forget though that I'm not even first talking about that it should all be offered offline necessarily - my initial hope was to at least be able to access everything else but that part of the map offline...

That said, maybe one day when they shut down the Division 1 servers for good they'll give us a proper offline only mode and do something about what would otherwise then probably just be a walking simulator in the Dead Zones. In a way, they almost painted themselves into a corner there. Unless of course they're going to just close it off and say, "Sorry, but these areas are now off limits because the game can no longer be serviced online." And this is exactly why I'll never risk picking up another title like this again.

I'll do the PVP at some point, but only because if I want to explore those areas then I have to. And I don't even really care about the special loot or rankings or whatever - I really just want to see the sights and maybe have a couple of interesting AI or co-op side missions at least. Maybe pay-to-play offline solution would work within their profit projections. I mean if it was like a cheap DLC then I might consider it, but they'd probably draw too much general hate for that so maybe that wouldn't work after all.
yes it is an mmo weather you like it or not same as war frame and D1 AND d2

FACEPALM
you can play the entire game solo no one is stopping you and no one will be in you're open world unless invited and chat can be hiden

PROBLEM SOLVED
The moment you walk out of a safehouse nothing or noone will botther you, npc aside. unless you visit the dark zone, which is the only pvp environment, you'll see no other players.
FuFo Mortucus lähetti viestin:
yes it is an mmo weather you like it or not same as war frame and D1 AND d2

FACEPALM

FuFo Mortucus lähetti viestin:
you can play the entire game solo no one is stopping you and no one will be in you're open world unless invited and chat can be hiden

PROBLEM SOLVED
1. There's no reason why anyone shouldn't be able to play the solo campaign offline.
2. If your internet goes down, there's no reason to be locked out of the solo campaign.
3. MMO doesn't have purely solo campaigns. People can still interact with you, even if you play it alone.

FACE PALM
PROBLEM NOT SOLVED
rygarg lähetti viestin:
FuFo Mortucus lähetti viestin:
yes it is an mmo weather you like it or not same as war frame and D1 AND d2

FACEPALM

FuFo Mortucus lähetti viestin:
you can play the entire game solo no one is stopping you and no one will be in you're open world unless invited and chat can be hiden

PROBLEM SOLVED
1. There's no reason why anyone shouldn't be able to play the solo campaign offline.
2. If your internet goes down, there's no reason to be locked out of the solo campaign.
3. MMO doesn't have purely solo campaigns. People can still interact with you, even if you play it alone.

FACE PALM
PROBLEM NOT SOLVED


You initiallly said that you were still learning the game and you don't need to see other players right now. Well again the only way for other players to interact with you is when they invite you, which you can simply reject. The campaign can be played completely solo if you like and the amount of missions is huge and should give you plenty of time, space and opportunity to learn everything you need to know, and keep you busy for quite a while.

You could argue that the dead zone in ne way is also part of the campaign, which i could partly agree with, and feel sorry about the fact multi player is forced upon you in there. Then again you don't go to a store to buy coffee and expect it to taste like tea. Problem solved. The DZ is a high risk vs reward environment for a well thought out reason i would imagine.. It is part of the game DNA.

The mullti player game is dying out and personally i think it's kinda cool seeing strange faces now and then. I really don't understand what the fuzz is about. I'm playing the game with a gamepad, which should give me a real reason to worry about when entering the DZ but i don't mind. It's called DZ for a reason i suppose. The idea adds to the experience.


Someone correct me if i'm wrong but I believe when playing survival DLC you have the option between pvp and pve mode. Maybe that's something to look at? The pvp part of survival should be more chill than the toxicity in the DZ anyway as i have read somewhere.
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Lähetetty: 5.10.2021 klo 18.47
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