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Soldier - Hit the tank on their back enough and they'll proceed to detonate. Unless you're dealing with ELITES, everyone else is gonna panic and run away from them and they are gonna flail and explode, anyone nearby gets hurt too.
Charger - These are the more annoying ones. But like said, hit em in the head, it'll stagger them for more open shots, but get them down fast. They're not that physically tough.
Grenadiers - Shoot for the grenade bag on their left hip. Specifically the red one, the other one won't blow up. Instead of detonating like soldiers, they go up in a huge cloud of flame that will ignite everyone else around them with no time to get away from it. Great way to slow folks down and set up for headshots.
Engineers - Headshots, they don't have much of a weakpoint, but they don't have the means to go toe to toe very well. Keep cover, keep shooting down their turret, and you'll take them down.
Snipers - Like most snipers in the game, they're weak in the health department, just have something to peg em in the head with a few shots.
Captains - These guys are NIGHTMARES until you realize they're wearing ALL the weakpoints of their underlings. The tank on his left will ignite and detonate like a Soldier, there's a tank behind his head that does the same. Lastly, there's a pack of explosives on his right leg for instant explosion. Popping at least TWO of these will kill the Captain outright.
Hint: to kill a medic, jsut damage his support station, don't destroy it, then when he runs over to repair it, shoot the back of his FREAKING STUPID MEDIC HEAD OFF WITH EXTREME PREJUDICE.
only slight issue with them, slight issue, nothing big....
Play Survival, the elite cleaners are freakin scary lol.
Pssst, this post is about cleaners