Tom Clancy's The Division

Tom Clancy's The Division

Statistiche:
Kill score, not Gear Score!
I'll probably get allot of flak for saying this but!

Right now the Dark Zone is divided into tiers based upon Gear Score. Yes, Gear Score has something to do with how effiecient a player is against an NPC but a superior player in a less than optimal gear set will destroy a casual player using the best gear in the game.

Now the respones "get gud". Yes some of us are just lazy or just not very good at PVP, its a fact of life.

So why not set up the Dark Zone based on "Kill Score" instead and not the number of NPCs killed, the number of real players killed!

Perhaps using a tier system like that players could actually "get gud"

Put everyone in the low tier until they have killed enough real players to move to the next tier. Lets see all the hot shots that live and breath PvP play against the very same type of players. Wouldn't that be great for your ego rather than spend your days destorying players that are simply not any good at it? I say this in a good way, its not a whine or a complaint about being ganked, its just a thought to level the playing the field.

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An Elo rating system would be nice.

The problem right now is that skill < Gear. no matter what you say, a 4Alpha with Barret chest all optimized is going to wreck ♥♥♥♥ no matter how good his opponent is, you can take on groups easily enough.
Messaggio originale di PhellAsleep:
What about people who don't want to PvP? Some of us specifically head for high DZ zones because the PvP campers, won't go up there.

Well thats the point. The DZ is currently set into zones based upon NPC level or difficulty and within those zones there are tiers based upon Gear Score, supposedly. I am Gear Score 243 but when ever I go into the DZ the notice reads GS 201 so I don't know how it really works.

But my thoughts are to remove the GS setting entirely. There would still be the 6 Dark Zone Tiers based upon NPC level and then within those tiers, instances based on kill score.

The whole reason the low tiers are camped is because the PvP players use the less skilled players as food more or less to grind for DZ levels. If they were forced into tiers populated by players just like they are "PvP oriented" then they'd have to fight allot harder and that is what a pure PvP player wants, right? PvP'ers are not gankers are they? All they really want is a level playing field :P
Messaggio originale di Shrapnel:
Now that I think of it, its pretty brilliant - with one consideration:
Once you upgrade to a new tier, theres no way to cheese your stats to go back down to a lower tier. This will push the good players into the top tiers where they can duke it out with same-skill based players

Ecactly! Kill Score is not something you can change, simply by removing something like it is now with Gear Score items.

So with this thought in mind. How many "true PvP'ers" will say "well if I have to fight people at my own skill level and then get killed allot don't I then go back down to a lower tier?" My answer to that is what I am told all the time "get gud" No, once you hit a tier you stay there.
Yeah, just played with a new friend who went darkzone for the first time. Whe both have a gearscore of 256 and continously got rekt out of the dark zone by a 5 man team, which all had a DZ level 99. (Yes, i know 4 is the max group but they had 1 other running with them.)
Anyways they started ♥♥♥♥♥♥♥ everybody out of the darkzone and started camping the Darkzone entrance.

This made me remember why i stopped going into the darkzone about a year ago. (Last time was sometime in December.)
Messaggio originale di Sanitöter:
Yeah, just played with a new friend who went darkzone for the first time. Whe both have a gearscore of 256 and continously got rekt out of the dark zone by a 5 man team, which all had a DZ level 99. (Yes, i know 4 is the max group but they had 1 other running with them.)
Anyways they started ♥♥♥♥♥♥♥ everybody out of the darkzone and started camping the Darkzone entrance.

This made me remember why i stopped going into the darkzone about a year ago. (Last time was sometime in December.)
lol wtf game was released march this year LOL
Messaggio originale di Shrapnel:
If you're not PvPing, why are you in DZ?
That's where the highest end loot is? The whole point of the dark zone isn't PvP
Messaggio originale di LANCERZ:
Messaggio originale di Shrapnel:
If you're not PvPing, why are you in DZ?
That's where the highest end loot is? The whole point of the dark zone isn't PvP
Except it is. In exchange for some of the best loot areas in the game, you consent to PVP everywhere in the dark zone.
Ok DZ is set into 6 zones. While GS drops are equal across all zone, the higher you go up the ladder from level 30 to 34, the more gear drops and supposedly its better as in better stats. I am not sure if that is true or not.

Now within each tier an instance is created based upon the players GS. These instances are ranked within a GS range. Again this is how I understand it.

Currently if you are GS 189 lets say and you enter DZ 1, you will be in an instane with other people between GS 175 and 190 lets say. Now if you go to DZ 2 the same thing happens and so on. So no matter where you go there will be the same group of people that are very good at PvP preying on the ones that aren't. They simply change their GS builds to alter the GS tier they can enter.

My suggesiton is based on how many actual kills a player has made. Doing it this way when someone reaches say 100 kills and moves from Tier 1 to Tier 2, thats where they stay. The whole point of PvP is to kill another player and in The Division, to steal their loot.

Now, the more a player kills the higher he goes in the Kill Score Tier until all the gankers and all the hackers end up at the top level and they can all happily slaughter each other and get the PvP they all argue over when ever someone that is not very good about it complains

Now all the of the "get gud" crowd and all of the 4 man gank squads can fight people of equal skill, equal gear score and equal mind set. That's what PvP is all about right?
Messaggio originale di Skinny_Legs:
Now the respones "get gud". Yes some of us are just lazy or just not very good at PVP, its a fact of life.
You were right, you will get alot of flak.
Not good at pvp? Dont do pvp, simple, its not rocket science!
Messaggio originale di DODGER:
Messaggio originale di Sanitöter:
Yeah, just played with a new friend who went darkzone for the first time. Whe both have a gearscore of 256 and continously got rekt out of the dark zone by a 5 man team, which all had a DZ level 99. (Yes, i know 4 is the max group but they had 1 other running with them.)
Anyways they started ♥♥♥♥♥♥♥ everybody out of the darkzone and started camping the Darkzone entrance.

This made me remember why i stopped going into the darkzone about a year ago. (Last time was sometime in December.)
lol wtf game was released march this year LOL
LOL, funny isnt it!
Messaggio originale di canhoto69:
Messaggio originale di Skinny_Legs:
Now the respones "get gud". Yes some of us are just lazy or just not very good at PVP, its a fact of life.
You were right, you will get alot of flak.
Not good at pvp? Dont do pvp, simple, its not rocket science!

Well if any of the detractors are as good as they think they are, then they'd welcome the challenge I think. The ones that are afrtaid of a change like this are actually just the kind that suck and can only win against players that aren't as 'gud' :)

We all know that any real PvP player loves a challenge, thats why they roam in groups of 4, camp the entrances and giggle like little girls when they kill a solo player.

Yes, that is really PvP....lol

Ultima modifica da DownSouth05; 8 dic 2016, ore 18:25
Tighttening the brakets to a gs difference of 10 or even lower would be far more effective, as massive will tie the kill score to individual charecter and players will just stash the gear and create a new lvl 30
Messaggio originale di DODGER:
Messaggio originale di Sanitöter:
Yeah, just played with a new friend who went darkzone for the first time. Whe both have a gearscore of 256 and continously got rekt out of the dark zone by a 5 man team, which all had a DZ level 99. (Yes, i know 4 is the max group but they had 1 other running with them.)
Anyways they started ♥♥♥♥♥♥♥ everybody out of the darkzone and started camping the Darkzone entrance.

This made me remember why i stopped going into the darkzone about a year ago. (Last time was sometime in December.)
lol wtf game was released march this year LOL
Alphas and Betas where never a thing right?!
LOL
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Data di pubblicazione: 8 dic 2016, ore 9:05
Messaggi: 13