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Now since the classifed gear sets are coming out in 1.7, I have a feeling we will be seeing AB give you all the talents, but it will ether be a proc, or just straight up unlock both your primery and secondary weapon talents. What would be interesting is if massive made it so that you do not need to have the same weapon, but you get the free talents (or 6 total free talents because of the 4 piece bonus) to apply to any weapon. So say I have a sniper and a shotgun, I get all the talents for both regaurdless. OP I know, but come on, the classified set is suppost to be OP.
And another question, talents. Game hint say "Guns must have shared (or free) talent". whats about talents? I dont understand this statement (btw I have Division in local language). Both guns must have same talents, like a "destructive" or "ferocious"?
The free talent is the third talent (the last one) of the weapon, with no points restrictions. If you have two assault rifles, eg. an ACR (the free talent DESTRUCTIVE) and a Lightweight M4 (the free talent RESPONSIVE), both weapons will have both talents. And these weapons will share the same AMMO like for a single assault rifle.
BTW, the Alphabridge gear set talents sharing don't work for exotic weapons.
If built properly, alphabridge absolutely shreds npcs to bits. I run a reckless 9000 firearms alphabridge setup with a destructive accurate mdr as the main gun, and a secondary acr with ferocious in the free slot. With about 57% enemy armor damage and 57% damage to elites, body shots to elite mobs hit close to 160k and headshots around 365k. Pop a flashbang sticky and now bodyshots hit around 180k and around 430k headshots due the mdr's distracted talent.