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รายงานปัญหาเกี่ยวกับการแปลภาษา
This could be a fix if anyone ever gets this error in the future.
- Ubisoft Support
I never had to do anything on my firewall, manually open ports, etc. and the game runs fine. But, I have a pfsense firewall with upnp enabled, and have done all the configuration bits to achieve "open nat" when testing with the win 10 xbox app.
You don't have to have a pfsense firewall to get nat type "open", but where I would start is finding out how one does get "open" nat type on your specific router.
If I were to guess, some routers have upnp disabled in their "maximum" or even default setup. That would be a good idea, because rule #1 in securing your network is you don't run services you do not need, and not everyone needs upnp.
The thing to know about running upnp, is that if you run that on your firewall and it is not configurable to limit it to certain ip address(es), that can be a big problem. Because if upnp is enabled for all ip's, and you install a device that is compromised (like perhaps a cheap ip video camera off ebay), which is designed to be a trojan that get s on your private net, and then uses upnp to provide a backdoor into your net.
The best practice when running upnp is to restrict it only to devices that have a valid need to open ports through upnp.
If one's router does not have a way to restrict upnp in this way, then my recommendation is to get a router that does..... or run a real firewall like pfsense.
In any event, if you get upnp running right, and properly secured, such that your NAT type is reported as "open" by the xbox app, then all your connection issues and problems in all your games will be gone.
Assuming of course that your gaming rig isn't on wireless and your wireless bandwidth is not saturated..... then you would continue to have problems. I never put gaming rigs or consoles on wireless... always wired.