Hacknet

Hacknet

Vis statistikker:
Hellerphant 18. dec. 2015 kl. 9:54
Mac & Linux Bug Reports
Hey everyone!

Now that the Mac and Linux version of Hacknet is out, if you experience issues on those two platforms, please place the info here. Good information for us to have is:

WHAT THE BUG IS
HOW TO TRIGGER IT
CAN YOU REPRODUCE IT REGULARLY
OPERATING SYSTEM
SYSTEM SPECS

While we have had some great help testing these new versions with community members, with a wider range of tech specifications running the game, we need to know specifically your system specs to help us solve any issues.
< >
Viser 241-255 af 403 kommentarer
usher_96 8. juni 2016 kl. 4:06 
Same problem
WHAT THE BUG IS
Failure to start
HOW TO TRIGGER IT
Trying to start the game
CAN YOU REPRODUCE IT REGULARLY
Yes with reboot and reinstall
OPERATING SYSTEM
Max OSX El Capitan 10.11.5

SYSTEM SPECS
Macbook air (mid 2013)
1.7 GHz Intel Core i7
8 GB 1600 MHz DDR3
Intel HD Graphics 5000 1536 MB

I tried to run the binaries from the terminal and got

./Hacknet

Unhandled Exception: System.TypeLoadException: Could not load type 'Hacknet.Game1' from assembly 'Hacknet, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
[ERROR] FATAL UNHANDLED EXCEPTION: System.TypeLoadException: Could not load type 'Hacknet.Game1' from assembly 'Hacknet, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.


or with the other binary

./Hacknet.bin.osx
dyld: Library not loaded: /usr/local/lib/libmono-2.0.1.dylib
Referenced from: /Users/philipusher/Library/Application Support/Steam/steamapps/common/Hacknet/Hacknet.app/Contents/MacOS/Hacknet.bin.osx
Reason: image not found
Trace/BPT trap: 5


If you need any more information please ask.
Horuser 8. juni 2016 kl. 4:42 
Hello, i'm using Ubuntu 14.04 and i cant run the game... i think that start but closes it intantenly.
Horuser 8. juni 2016 kl. 4:44 
Oprindeligt skrevet af Varyag:
Game doesn't start . Ubuntu 14.04
if run ./Hacknet.bin.x86 then:
Unhandled Exception: System.TypeLoadException: Could not load type 'Hacknet.Game1' from assembly 'Hacknet, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
[ERROR] FATAL UNHANDLED EXCEPTION: System.TypeLoadException: Could not load type 'Hacknet.Game1' from assembly 'Hacknet, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
I have the same problem with my pc. I'm use Ubuntu 14.04 too.
BumPaf 8. juni 2016 kl. 4:48 
ubuntu 16.4 + xfce.
When I lauch the game, a small window appears for a few seconds, saying "lauch hacker net", then it disappears and the game does not start. I’ve already reboot Steam. What should I try now ?
Fosher 8. juni 2016 kl. 5:08 
Oprindeligt skrevet af Varyag:
if run ./Hacknet.bin.x86 then:
Unhandled Exception: System.TypeLoadException: Could not load type 'Hacknet.Game1' from assembly 'Hacknet, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
[ERROR] FATAL UNHANDLED EXCEPTION: System.TypeLoadException: Could not load type 'Hacknet.Game1' from assembly 'Hacknet, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.

Exactly the same, Ubuntu 16.04
flibitijibibo 8. juni 2016 kl. 5:24 
Whoever's doing the uploads for Hacknet uploaded the Windows version of the game - this won't get fixed until someone does an update, which I don't have access to these days...

I can still build versions though (and I can update FNA as well):

http://www.flibitijibibo.com/Hacknet0608.tar.bz2

Extract this into the base game folder on Linux and Hacknet.app/Contents/MacOS/ on OSX. Additionally, be sure to run this in those same folders:

rm -v Content/Music/*.wma
rm -v Content/Music/*.xnb
rm -v Content/Music/Ambient/*.wma
rm Content/Music/Ambient/AmbientDrone_Clipped.xnb Content/Music/Ambient/dark_drone_008.xnb

Seems some of the old Windows content leaked into the build as well. Not sure what's going on!

EDIT: Turns out one of my 'rm' calls was a little too excessive - the last call prevents the wrong files from getting removed as well.
Sidst redigeret af flibitijibibo; 8. juni 2016 kl. 7:33
iRock 8. juni 2016 kl. 5:27 
Fedora 23_x46

./Hacknet.bin.x86_64

Unhandled Exception: System.TypeLoadException: Could not load type 'Hacknet.Game1' from assembly 'Hacknet, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
[ERROR] FATAL UNHANDLED EXCEPTION: System.TypeLoadException: Could not load type 'Hacknet.Game1' from assembly 'Hacknet, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
DSAS|Sgt.Stress 8. juni 2016 kl. 5:35 
Oprindeligt skrevet af flibitijibibo:
Whoever's doing the uploads for Hacknet uploaded the Windows version of the game - this won't get fixed until someone does an update, which I don't have access to these days...

I can still build versions though (and I can update FNA as well):

http://www.flibitijibibo.com/Hacknet0608.tar.bz2

Extract this into the base game folder on Linux and Hacknet.app/Contents/MacOS/ on OSX. Additionally, be sure to run this in those same folders:

rm -v Content/Music/*.wma
rm -v Content/Music/*.xnb
rm -v Content/Music/Ambient/*.wma
rm -v Content/Music/Ambient/*.xnb

Seems some of the old Windows content leaked into the build as well. Not sure what's going on!

Didnt work for me on OSX unfortunately :(
Arch Linux
In first time:
Missing libgconf-2.so.4.

After install gconf :
./Hacknet

Unhandled Exception: System.TypeLoadException: Could not load type 'Hacknet.Game1' from assembly 'Hacknet, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
[ERROR] FATAL UNHANDLED EXCEPTION: System.TypeLoadException: Could not load type 'Hacknet.Game1' from assembly 'Hacknet, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.

[root@Hacknet]# ./Hacknet.bin.x86_64

Unhandled Exception: System.TypeLoadException: Could not load type 'Hacknet.Game1' from assembly 'Hacknet, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
[ERROR] FATAL UNHANDLED EXCEPTION: System.TypeLoadException: Could not load type 'Hacknet.Game1' from assembly 'Hacknet, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
Sidst redigeret af Розовый Вхламинго; 8. juni 2016 kl. 5:36
timystic 8. juni 2016 kl. 5:41 
Ditto to all the above comments about Linux. Exact same responses.

I found Hacknet.exe in the download - seems similar to the error that was described here:

Oprindeligt skrevet af flibitijibibo:
Whoever's doing the uploads for Hacknet uploaded the Windows version of the game - this won't get fixed until someone does an update, which I don't have access to these days...

I can still build versions though (and I can update FNA as well):

http://www.flibitijibibo.com/Hacknet0608.tar.bz2

Extract this into the base game folder on Linux and Hacknet.app/Contents/MacOS/ on OSX. Additionally, be sure to run this in those same folders:

rm -v Content/Music/*.wma
rm -v Content/Music/*.xnb
rm -v Content/Music/Ambient/*.wma
rm -v Content/Music/Ambient/*.xnb

Seems some of the old Windows content leaked into the build as well. Not sure what's going on!

Though that didn't help because it's the actual .exe file that can't execute.
EugeneSK 8. juni 2016 kl. 5:47 
Same launch problem on MacOS 10.11.5 MBP15 Retina Mid-2012 (i7 2.7, 16 RAM, Intel HD 4000 + GeForce 650M, 750 SSD).

Oprindeligt skrevet af flibitijibibo:
Whoever's doing the uploads for Hacknet uploaded the Windows version of the game - this won't get fixed until someone does an update, which I don't have access to these days...

I can still build versions though (and I can update FNA as well):

http://www.flibitijibibo.com/Hacknet0608.tar.bz2

Extract this into the base game folder on Linux and Hacknet.app/Contents/MacOS/ on OSX. Additionally, be sure to run this in those same folders:

rm -v Content/Music/*.wma
rm -v Content/Music/*.xnb
rm -v Content/Music/Ambient/*.wma
rm -v Content/Music/Ambient/*.xnb

Seems some of the old Windows content leaked into the build as well. Not sure what's going on!

This worked for me. Thanks a lot!

UPDATE:
Though the problem with game was kinda solved I got new one: when I hit New session, create login and password, the game crashes, but at least it shows standart OS X error dialog (the one with proposition to send it to Apple).

So atill unplayable.
Sidst redigeret af EugeneSK; 8. juni 2016 kl. 5:56
Aptermus 8. juni 2016 kl. 5:53 
Oprindeligt skrevet af flibitijibibo:
Whoever's doing the uploads for Hacknet uploaded the Windows version of the game - this won't get fixed until someone does an update, which I don't have access to these days...

I can still build versions though (and I can update FNA as well):

http://www.flibitijibibo.com/Hacknet0608.tar.bz2

Extract this into the base game folder on Linux and Hacknet.app/Contents/MacOS/ on OSX. Additionally, be sure to run this in those same folders:

rm -v Content/Music/*.wma
rm -v Content/Music/*.xnb
rm -v Content/Music/Ambient/*.wma
rm -v Content/Music/Ambient/*.xnb

Seems some of the old Windows content leaked into the build as well. Not sure what's going on!

This looked like it worked, game launches, but then crashes with bug list after
Infergo 8. juni 2016 kl. 5:56 
Oprindeligt skrevet af flibitijibibo:
Whoever's doing the uploads for Hacknet uploaded the Windows version of the game - this won't get fixed until someone does an update, which I don't have access to these days...

I can still build versions though (and I can update FNA as well):

http://www.flibitijibibo.com/Hacknet0608.tar.bz2

Extract this into the base game folder on Linux and Hacknet.app/Contents/MacOS/ on OSX. Additionally, be sure to run this in those same folders:

rm -v Content/Music/*.wma
rm -v Content/Music/*.xnb
rm -v Content/Music/Ambient/*.wma
rm -v Content/Music/Ambient/*.xnb

Seems some of the old Windows content leaked into the build as well. Not sure what's going on!

I'm running Arch Linux, just did this.
Works perfectly, both through terminal and Steam itself :)
Thanks!
David 8. juni 2016 kl. 6:01 
http://pastebin.com/bhSv8e1B

Help the game doesn't run
Oprindeligt skrevet af Infergo:
Oprindeligt skrevet af flibitijibibo:
Whoever's doing the uploads for Hacknet uploaded the Windows version of the game - this won't get fixed until someone does an update, which I don't have access to these days...

I can still build versions though (and I can update FNA as well):

http://www.flibitijibibo.com/Hacknet0608.tar.bz2

Extract this into the base game folder on Linux and Hacknet.app/Contents/MacOS/ on OSX. Additionally, be sure to run this in those same folders:

rm -v Content/Music/*.wma
rm -v Content/Music/*.xnb
rm -v Content/Music/Ambient/*.wma
rm -v Content/Music/Ambient/*.xnb

Seems some of the old Windows content leaked into the build as well. Not sure what's going on!

I'm running Arch Linux, just did this.
Works perfectly, both through terminal and Steam itself :)
Thanks!

Arch Linux Works to!

But after login

./Hacknet
Setting breakpad minidump AppID = 365450
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198005018303 [API loaded no]
Loaded Settings - Language Code: ru-ru
OpenGL Device: Gallium 0.4 on AMD RV730 (DRM 2.43.0, LLVM 3.8.0)
OpenGL Driver: 3.0 Mesa 11.2.2
OpenGL Vendor: X.Org
MojoShader Profile: glsl120
EXT_swap_control_tear unsupported. Fall back to standard VSync.
Graphics Device Resetting
Graphics Device Reset Complete
New Game Detected!
Started song loader thread
Menu load complete
[0608/160525:ERROR:browser_main_loop.cc(203)] Running without the SUID sandbox! See https://code.google.com/p/chromium/wiki/LinuxSUIDSandboxDevelopment for more information on developing with the sandbox on.
GetRenderHandler
GetRenderHandler
GetRenderHandler
GetViewRect
GetRenderHandler
GetViewRect
GetRenderHandler
GetViewRect
GetRenderHandler
GetViewRect
GetRenderHandler
GetViewRect
GetRenderHandler
GetRenderHandler
GetRenderHandler
GetViewRect
GetRenderHandler
GetViewRect
GetRenderHandler
GetRenderHandler
GetViewRect
GetRenderHandler
GetViewRect
GetRenderHandler
OnPaint
GetRenderHandler
GetRenderHandler
GetViewRect
GetRenderHandler
GetViewRect
GetRenderHandler
GetViewRect
[ERROR] FATAL UNHANDLED EXCEPTION: System.NotImplementedException: The requested feature is not implemented.
at Hacknet.Utils.SendErrorEmail (System.Exception ex, System.String postfix, System.String extraData) [0x00000] in <filename unknown>:0
at Hacknet.MainMenu+<UpdateUIForSaveCreationFailed>c__AnonStorey2.<>m__0 () [0x00000] in <filename unknown>:0
at System.Threading.Thread.StartInternal () [0x00000] in <filename unknown>:0
./Hacknet: line 23: 17214 Ошибка сегментирования (core dumped) MONO_DEBUG=explicit-null-checks LD_PRELOAD="lib64/libcef.so" ./Hacknet.bin.x86_64 $@
Sidst redigeret af Розовый Вхламинго; 8. juni 2016 kl. 6:07
< >
Viser 241-255 af 403 kommentarer
Per side: 1530 50