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I'm pretty sure that some of the IPs are randomly generated each time you play the game, so not all of the IP will work. Plus, I might have made some mistakes as well, so feel free to correct me if you spot any errors.
That is a pretty extensive list, so if you made it to answer my question, I really appreciate it. I don't know if you were intending to make a complete list of every computer, (if you were, you're still missing about 60-70 computers - look at your save file, one copy is at C:\Users\[Username]\Documents\My Games\Hacknet\Accounts) but that's still not quite what I'm asking. Getting a list of the IPs isn't the issue. The issue is being able to discover each in a legitimate way (ie from within the game). I assume that every IP is discoverable in-game. Perhaps I am mistaken about that?
As you said earlier, some IPs are not discoverable depending on the path you choose. Some servers, such as "Cheater's Stash" and "test" are not discoverable anywhere else as well, except for the mention at the end of the game.
So yeah, to answer your question. You can't connect to all of the IPs legitimately, mostly restricted by the path you take and the 'special' servers.
Also, I only searched in:
Well, In the credits you can see that the developer said to "Be more aggressive" and look into the PCs a little more to be able to investigate hackers and such, I've also tried that and I probs do not have all of the IPs too, I'll go check later on.
I do understand that some missions, and therefore some IPs, become available by following a certain path, but that's still not quite what I'm asking. "Legitmately" was probably the wrong word. Perhaps I should just ask the question using an example to illustrate what I mean *spoilers, kinda*:
Has ANYONE EVER been able to access the "Bibliotheque Ghost Storage" server (Labrynths) WITHOUT LOOKING IT UP IN THE SAVE FILE?
This is one that I have poked around for numerous times but not been able to find a reference to anywhere in-game or online. The point of this question is to illustrate the fact (if I'm right in thinking this way) that it's truly impossible to access some computers in-game. Perhaps they are part of something the developer intended to implement but never did. If, however, someone has been able to access that server, they must have done so by performing a certain sequence of actions (decyphering a file, or connecting to a linked computer, etc.). If so, then does that mean there is a sequence of actions to discover each and every computer's IP? My OP question was basically, what is it, and has anyone/would anyone make a list of every IP and the sequence of actions it takes to get it (particularly the less obvious ones)? I'm stuck because I can't figure out what to do to discover any more IPs without just looking them up in the save file.
If I'm not mistaken, this just references the Naix branch missions (which normally can't be done after the fact, but see the guide linked above).
I have never connected to the "Bibliotheque Ghost Storage" node. Judging from the files, I don't think that it is intended to be accessed by players. What appears to be the file for the node is in:
When I connect to a node, I run things like "scan," "eosDeviceScan," and "memDumpGenerator" to look for any device that may be connected. Then I look for files that might have any IPs mentioned in them. To make such a list for all of the available nodes, I think it would be extremely difficult and time consuming, especially for nodes that are only discoverable in files that mention them.
Trust me, that is EXACTLY what I've done for every computer discovered in-game, with the exception of the various ones I haven't figured out how to get admin access to like the EnTech Workstations (excluding 008). That makes about 130-ish (out of 166) computers that I've explored in every way I know how. I did all that before even starting this thread - I wanted to be certain I exhausted all the options available to me before I asked anyone for help.
Well, I'm fairly certain there are some computers that I haven't discovered due to skipped missions like the ones I list above. But from this conversation it seems to be the case for at least some of the computers that they are truly inaccessible in-game, so I shouldn't feel as guilty about pulling information about them from the save file. I suppose that does answer my OP question well enough: it is impossible to make a list of how to get to every computer in-game since some are made to be inaccessible.
Thanks for your help.
As far as I know, this image shows every discoverable computer in Hacknet.
i wrote a script that takes your save and gets all the network nodes on it along with its IP's. the result of running that on my file is over here: https://pastebin.com/6EfbRtbE
let me know if you want me to run the same script on your game files (for proof)